1. NPCs
  2. blueprints
  3. droid
  4. astromech_droid
  5. dumpster
  6. strong
Portrait

Strong

Level 1 | Strong | Droid


Attributes

Passives (2)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (2)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

[object_npc_no_attack]

FQN: abl.​world_design.​utility.​ambient.​object_npc_no_attack

[object_npc_no_attack]
noneinstant5 m0100%

Ranged Attack

A single unarmed swing for a probe droid.

FQN: abl.​flurry.​droid.​astromech.​ranged

Ranged Attack
1.5sinstant30 m0100%

Interaction

Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Details
SlotDetails
creatureastromech_dumpster_droid_baradium
  • Material: astromech_dumpster_droid
  • Eye material: geo_extraction_ore_netrinium
All NPCs with this appearance (8)