1. NPCs
  2. qtr
  3. 1x2
  4. event
  5. area
  6. crashed_ship
  7. infected_security_ensign
Portrait

Infected Security Ensign

Level 26-27 | Weak | Infected


Attributes

Passives (2)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (7)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Resilience

FQN: abl.​qtr.​1x1.​flashpoint.​kaon.​enemy.​trash.​infected_universal.​passive_health_regen

Resilience
2h 46m 40sinstant10 m950100%

Infected

FQN: abl.​qtr.​1x1.​flashpoint.​kaon.​enemy.​trash.​infected_universal.​passive_infect

Infected
6sinstant10 m900100%

Melee Attack

FQN: abl.​qtr.​1x1.​flashpoint.​kaon.​enemy.​trash.​infected_weak.​infected_weak_flurry

Melee Attack
noneinstant4 m800100%

Assault

FQN: abl.​qtr.​1x1.​flashpoint.​kaon.​enemy.​trash.​infected_universal.​duel_wield_invis_flurry

Assault
noneinstant4 m200100%

Infected Attack

FQN: abl.​qtr.​1x2.​event.​shared.​infected_attack

Infected Attack
5sinstant4 m10100%

Maul

FQN: abl.​creature.​rakghoul.​rakghoul_default_special_attack

Maul
4.5sinstant4 m065%

Melee Attack

A series of unarmed swings for a creature.

FQN: abl.​flurry.​creature.​unarmed.​rakghoul_melee

Melee Attack
1.5sinstant4 m080%

Interaction

Loot information

Loot package: 3727446132614532010

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_caucasian_a01
  • Material: head_human_bmn_infected_a01c01
  • Eye material: eye_human_infected_npc01_c01
  • Skin color is hued into slot: 0
hairhair_human_bmn_non_a17_main
  • Material: hair_human_non_a17_m_v01
skincolor
 skincolor_human_non_h05_p
    haircolor
     haircolor_human_non_h09_p
      eyecolor
       eyecolor_human_non_h02_s
        Body details
        SlotDetails
        chestchest_tight_bmn_archetype
        • Material: chest_tight_med_ge_a14military01_m
        bracerbracer_short_bmn_archetype
        • Material: bracer_short_med_ge_a14military01_u_v02
        handhand_gauntlet_bmn_archetype
        • Material: hand_gauntlet_med_ge_a14military01_u
        waistwaist_belt_bmn_archetype
        • Material: waist_belt_med_ge_a14military01_u
        legleg_pant_bmn_archetype
        • Material: leg_pant_med_ge_a14military01_m_v02
        bootboot_tall_bmn_archetype
        • Material: boot_tall_med_ge_a14military01_u