1. NPCs
  2. location
  3. flashpoint
  4. imperial
  5. lobby
  6. fleet
  7. vendor
  8. vendor_guild_registrar
Portrait

Records Officer Kellin <Guild Registrar>

Level 50 | Standard | Vendor


Attributes

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Ranged Attack

A series of ranged shots for a Companion

FQN: abl.​flurry.​cc.​ranged

Ranged Attack
noneinstant30 m100100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bfn_caucasian_a02
  • Material: head_human_caucasian_a02c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bfn_non_a06
  • + hair_human_bfn_non_a06_ponytail
  • + hair_human_bfn_non_a06_spikes
  • Material: hair_human_non_a06_v01_f
skincolor[empty]
haircolor
 haircolor_human_non_h13_p
    eyecolor
     eyecolor_human_non_h05_s
      complexioncomp_human_non_c22_f
        facepaintmakeup_human_non_c17_f
          ageage_non_non_mid01_f
            Body details
            SlotDetails
            chestchest_armor01_bfn_archetype
            • + chest_armor01_bfn_med_ge_a11_shld
            • + chest_armor01_bfn_med_ge_a11_back
            • + chest_armor01_bfn_med_ge_a11_loin
            • Material: chest_armor_heavy_ge_a11impheavy06_u
            bracerbracer_short_bfn_archetype
            • Material: bracer_short_heavy_ge_a11impheavy06_u_v02
            handhand_glove_bfn_archetype
            • + hand_glove_bfn_med_ge_a11_forearm
            • Material: hand_glove_heavy_ge_a11impheavy06_u
            waistwaist_belt_bfn_archetype
            • + waist_belt_bfn_med_ge_a11_front
            • + waist_belt_bfn_med_ge_a11_back
            • Material: waist_belt_heavy_ge_a11impheavy06_u
            legleg_armor02_bfn_archetype
            • Material: leg_armor02_heavy_ge_a11impheavy06_f_v02
            bootboot_tall_bfn_archetype
            • + boot_tall_bfn_med_ge_a11_shin
            • Material: boot_tall_heavy_ge_a11impheavy06_u