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Portrait

Commander Jorland <Storm Squad Veteran>

Level 33 | Elite | Boss


Attributes

Passives (8)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (9)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Explosive Surge

Overloads your active shield causing all nearby enemies to take heavy damage.

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​ira.​storm_squad_commander.​explosive_surge

Explosive Surge
12s1.5s cast4 m250100%

Explosive Round

Fire a heavy round from the rifle that deals kinetic damage to the primary target and kinetic damage to up to 3 targets within 5 meters.

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​ira.​storm_squad_commander.​explosive_round

Explosive Round
8sinstant30 m200100%

Full Auto

Fires a continuous stream of bolts that deal heavy damage spread across 4 seconds. Requires Ammo buff from abl.npc.ability.rifle.reload Requires rifle or cannon. Requires Ammo pool and Reload ability.

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​ira.​storm_squad_commander.​full_auto_ammo

Full Auto
12s4s channel30 m100100%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​ira.​storm_squad_commander.​flurry

Ranged Attack
1.5sinstant30 m50100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Char ref: chr.storm_squad_commander

Loot information

Loot package: 1519055067425086355, 16809296814421021438, 5716446742446699584, 13978818759485537071

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_caucasian_a01
  • Material: head_human_bms_caucasian_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bms_non_a09
  • Material: hair_human_non_a09_v01_m
facehair[empty]
skincolor
 skincolor_human_non_h18_p
    haircolor
     haircolor_human_non_h01_p
      eyecolor
       eyecolor_human_non_h03_s
        complexioncomp_human_non_c25_m
          facepainttattoo_human_non_tr05_u
            Body details
            SlotDetails
            chestchest_tight_bms_archetype
            • + chest_tight_bms_heavy_tr_a02_plate
            • + chest_tight_bms_heavy_tr_a02_shld
            • Material: chest_tight_heavy_ge_a03reptrooper02_m
            bracerbracer_short_bms_archetype
            • Material: bracer_short_heavy_ge_a03reptrooper02_u_v02
            handhand_glove_bms_archetype
            • + hand_glove_bms_heavy_tr_a02_bracer
            • Material: hand_glove_heavy_ge_a03reptrooper02_u
            waistwaist_belt_bms_archetype
            • + waist_belt_bms_heavy_tr_a02_front
            • + waist_belt_bms_heavy_tr_a02_back
            • Material: waist_belt_heavy_ge_a03reptrooper02_u
            legleg_armor02_bms_archetype
            • Material: leg_armor02_heavy_ge_a03reptrooper02_m_v01
            bootboot_tall_bms_archetype
            • + boot_tall_bms_heavy_tr_a02_shin
            • Material: boot_tall_heavy_ge_a03reptrooper02_u
            All NPCs with this appearance (2)