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Portrait

Jedi Guardian

Level 55 | Elite | Guardian


Attributes

Passives (2)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (11)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Force Leap

Leaps to the target, immobilizing it for 1.5 seconds and dealing low damage. Shorter cooldown and shorter max range.

FQN: abl.​npc.​ability.​force.​force_leap_quick

Force Leap
15sinstant6-15 m999100%

Soresu Form

FQN: abl.​npc.​ability.​saber.​soresu_form_jedi

Soresu Form
60sinstantany950100%

Overhead Slash

Acrobatic melee attack that does high damage to a single target.

FQN: abl.​npc.​ability.​saber.​overhead_slash

Overhead Slash
9sinstant4 m900100%

Guardian Strike

Strikes the target, and builds a stacking armor buff on the caster.

FQN: abl.​npc.​ability.​saber.​guardian_strike

Guardian Strike
4.5sinstant4 m900100%

Master Strike

FQN: abl.​npc.​ability.​saber.​master_strike

Master Strike
30s3s channel4 m900100%

Lunge

Basic single-target saber attack. The animation works with poles too.

FQN: abl.​npc.​ability.​saber.​lunge

Lunge
6sinstant4 m900100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 9371206203631490594

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_asian_a05
  • Material: head_human_bms_asian_a05c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_jkhelmet05_bms_archetype
  • Material: face_jkhelmet05_heavy_jk_tier_a03c01_u
hairhair_human_bms_non_a12
  • + hair_human_bms_non_a12_back
  • Material: hair_human_non_a12_v01_m
Body details
SlotDetails
chestchest_robe02_bms_archetype
  • + chest_robe02_bms_heavy_jk_a14_back
  • + chest_robe02_bms_heavy_jk_a14_shld
  • + chest_robe02_bms_heavy_jk_a14_hooddown
  • Material: chest_robe02_heavy_jk_a14c01_m
bracerbracer_short_bms_archetype
  • Material: bracer_short_light_jk_tier_a01c01_u_v02
handhand_glove_bms_archetype
  • + hand_glove_bms_light_ge_mtx24_wrist
  • Material: hand_glove_light_ge_mtx24ulic01_u
waistwaist_belt_bms_archetype
  • + waist_belt_bms_light_jk_tier_a01_front
  • Material: waist_belt_light_jk_tier_a01c01_u
legleg_armor02_bms_archetype
  • Material: leg_armor02_heavy_jk_a14c01_m_v01
bootboot_thigh_bms_archetype
  • + boot_thigh_bms_heavy_sw_a13_cover
  • Material: boot_thigh_heavy_sw_a13c01_u
All NPCs with this appearance (2)