1. NPCs
  2. location
  3. flashpoint
  4. republic
  5. lobby
  6. fleet
  7. vendor
  8. vendor_keyfob
Portrait

Tamin <Security Key Vendor>

Level 50 | Standard | Vendor


Attributes

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Ranged Attack

A series of ranged shots for a Companion

FQN: abl.​flurry.​cc.​ranged

Ranged Attack
noneinstant30 m100100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Vendor information
  • pkg.vendor.other.republic.keyfob
  • pkg.vendor.skin.republic.fleet.keyfob
Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_caucasian_a04
  • Material: head_human_bmn_caucasian_a04c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_smhelmet03_bmn_archetype
  • + face_smhelmet03_bmn_med_sm_a06_mask
  • Material: face_smhelmet03_med_sm_a06c05_u
skincolor
 skincolor_human_non_h25_p
    eyecolor
     eyecolor_human_non_h04_s
      complexioncomp_human_non_eyebrow07_m
        Body details
        SlotDetails
        chestchest_trench_bmn_archetype
        • + chest_trench_bmn_med_sp_a05_shld
        • + chest_trench_bmn_med_sp_a05_back
        • + chest_trench_bmn_med_sp_a05_collar
        • Material: chest_trench_med_sp_a05c04_m
        bracerbracer_short_bmn_archetype
        • Material: bracer_short_med_sm_a06c05_u_v02
        handhand_gauntlet_bmn_archetype
        • + hand_gauntlet_bmn_med_sm_a06_cuff
        • Material: hand_gauntlet_med_sm_a06c05_u
        waistwaist_belt_bmn_archetype
        • + waist_belt_bmn_med_sm_a06_sling
        • + waist_belt_bmn_med_sm_a06_front
        • Material: waist_belt_med_sm_a06c05_u
        legleg_pant_bmn_archetype
        • Material: leg_pant_med_sm_a06c05_m_v02
        bootboot_tall_bmn_archetype
        • + boot_tall_bmn_med_sm_a06_cuff
        • Material: boot_tall_med_sm_a06c03_u