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  7. duke_corwins_personal_guard_2
Portrait

Duke Corwin's Personal Guard

Level 30-31 | Standard | Rifle Grenadier


Attributes

Abilities (7)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Explosive Round

Fires an explosive round from the rifle that deals high damage to the primary target and low damage to other targets within 5m.

FQN: abl.​npc.​ability.​rifle.​explosive_round

Explosive Round
6sinstant30 m375%

Hammer Shot

Fires a series of hammering shots that deal low damage to the target. Requires rifle or cannon.

FQN: abl.​npc.​ability.​rifle.​hammer_shot

Hammer Shot
4.5sinstant30 m125%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 4097450713733981809

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmf_asian_a02
  • Material: head_human_bmf_asian_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gehelmet09_bmf_archetype
  • Material: face_gehelmet09_heavy_ge_a16military02_u
hairhair_human_bmf_non_a07
  • Material: hair_human_non_a07_v01_m
facehair[no archetype]
  • + 1143435 – not found
  • Material: facehair_human_non_a03_v01_m
skincolor
 skincolor_human_asian_h08_p
    haircolor
     haircolor_human_non_h04_p
      eyecolor
       eyecolor_human_non_h02_s
        complexioncomp_human_non_c16_m
          ageage_non_non_mid01_m
            Body details
            SlotDetails
            chestchest_baggy_bmf_archetype
            • + chest_baggy_bmf_heavy_ge_a16_loin
            • + chest_baggy_bmf_heavy_ge_a16_plate
            • + chest_baggy_bmf_heavy_ge_a16_back
            • Material: chest_baggy_heavy_ge_a16military02_m
            bracerbracer_short_bmf_archetype
            • Material: bracer_short_heavy_ge_a16military02_u_v02
            handhand_gauntlet_bmf_archetype
            • + hand_gauntlet_bmf_heavy_ge_a16_forearm
            • Material: hand_gauntlet_heavy_ge_a16military02_u
            waistwaist_belt_bmf_archetype
            • + waist_belt_bmf_heavy_ge_a16_front
            • + waist_belt_bmf_heavy_ge_a16_back
            • Material: waist_belt_heavy_ge_a16military02_u
            legleg_pant_bmf_archetype
            • Material: leg_pant_heavy_ge_a16military02_m_v02
            bootboot_tall_bmf_archetype
            • + boot_tall_bmf_heavy_ge_a16_shin
            • Material: boot_tall_heavy_ge_a16military02_u