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  8. the_voidwolf
Portrait

The Voidwolf

Level 50 | Elite | Boss


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (10)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Armor Piercing Cell

Load your rifle with armor piercing powercell that has a chance to reduce your target's armor. Only one cell can be active at a time.

FQN: abl.​npc.​ability.​rifle.​armor_piercing_cell

Armor Piercing Cell
60s1.5s castany510100%

Gravity Grenade

FQN: abl.​npc.​ability.​custom.​boss.​voidwolf.​gravity_grenade

Gravity Grenade
30sinstant30 m350100%

Seismic Probe

FQN: abl.​npc.​ability.​custom.​boss.​voidwolf.​seismic_probe

Seismic Probe
30sinstant30 m250100%

Unload

FQN: abl.​npc.​ability.​custom.​boss.​voidwolf.​unload_shotgun

Unload
20sinstant5 m150100%

Ion Grenade

FQN: abl.​npc.​ability.​custom.​boss.​voidwolf.​electric_grenade

Ion Grenade
12sinstant20 m150100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Char ref: chr.the_voidwolf

Starts conversation: cnv.location.open_worlds.class.smuggler.chapter_3.event_and_finale.the_voidwolf

Loot information

Loot package: 11338780804967416408

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmf_caucasian_npc02
  • Material: head_human_bmf_caucasian_npc02
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
skincolor
 skincolor_human_non_h29_p
    eyecolor
     eyecolor_human_non_h01_s
      complexioncomp_human_non_c21_m
        agescar_human_non_c08_u
          Body details
          SlotDetails
          chestchest_tight_bmf_archetype
          • + chest_tight_bmf_med_ge_a10_shld
          • + chest_tight_bmf_med_ge_a10_chest
          • + chest_tight_bmf_med_ge_a10_collar
          • Material: chest_tight_med_ge_a10impofficer01_m
          bracerbracer_short_bmf_archetype
          • Material: bracer_short_med_ge_a10impofficer01_u_v01
          handhand_glove_bmf_archetype
          • + hand_glove_bmf_med_ge_a10_wrist
          • Material: hand_glove_med_ge_a10impofficer01_u
          waistwaist_belt_bmf_archetype
          • + waist_belt_bmf_med_ge_a10_front
          • + waist_belt_bmf_med_ge_a10_back
          • Material: waist_belt_med_ge_a10impofficer01_u
          legleg_pant_bmf_archetype
          • Material: leg_pant_med_ge_a10impofficer01_m_v02
          bootboot_tall_bmf_archetype
          • + boot_tall_bmf_med_ge_a10_shin
          • Material: boot_tall_med_ge_a10impofficer01_u
          All NPCs with this appearance (7)