1. NPCs
  2. location
  3. open_worlds
  4. class
  5. jedi_knight
  6. chapter_3
  7. doomsday
  8. valiant_finale
  9. jedi
Portrait

Jedi

Level 50 | Elite | Melee


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 13416625673570628860

Metadata

Appearance

3D model
Facial details
SlotDetails
head
(one of 2)
head_human_bmn_african_a01
  • Material: head_human_bmn_african_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmn_african_npc01
  • Material: head_human_bmn_african_npc01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 3)
hair_human_bmn_non_a07
  • Material: hair_human_non_a07_v01_m
[no archetype]
  • Material: hair_human_non_blank_u
hair_human_bmn_non_a09
  • Material: hair_human_non_a09_v01_m
facehair
(one of 2)
[no archetype]
  • + facehair_human_bmn_caucasian_a01_goatee
  • + facehair_human_bmn_caucasian_a01_mustache
  • Material: facehair_human_non_a01_v01_m
[no archetype]
  • + facehair_human_bmn_caucasian_a02_mustache
  • Material: facehair_human_non_a02_v01_m
skincolor
(one of 2)
 skincolor_human_non_h22_p
     skincolor_human_non_h02_p
      eyecolor
       eyecolor_human_non_h02_s
        complexioncomp_human_non_c16_m
          ageage_non_non_mid01_m
            Body details
            SlotDetails
            chest
            (one of 2)
            chest_baggy_bmn_archetype
            • + chest_baggy_bmn_med_jk_a04_hooddown
            • + chest_baggy_bmn_med_jk_a04_loin
            • + chest_baggy_bmn_med_jk_a04_tunic
            • Material: chest_baggy_med_jk_a04c02_m
            chest_baggy_bmn_archetype
            • + chest_baggy_bmn_med_jk_a04_hooddown
            • + chest_baggy_bmn_med_jk_a04_loin
            • + chest_baggy_bmn_med_jk_a04_tunic
            • Material: chest_baggy_med_jk_a04c02_m
            handhand_glove_bmn_archetype
            • + hand_glove_bmn_med_jk_a04_cuff
            • Material: hand_glove_med_jk_a04c02_u
            waistwaist_belt_bmn_archetype
            • + waist_belt_bmn_med_jk_a04_front
            • + waist_belt_bmn_med_jk_a04_back
            • Material: waist_belt_med_jk_a04c02_u
            legleg_pant_bmn_archetype
            • Material: leg_pant_med_jk_a04c02_m_v02
            bootboot_tall_bmn_archetype
            • Material: boot_tall_med_jk_a04c02_u