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Portrait

Brothers Overseer

Level 75 | Elite | Boss


Attributes

Passives (5)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (9)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangeWavePriorityChance

Activate Droid

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​cademimu.​police_elite.​activate_droid

Activate Droid
40s5s cast80 m0900100%

Sticky Grenade

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​cademimu.​police_elite.​sticky_grenade

Sticky Grenade
15sinstant50 m0300100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m00100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m00100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m002%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m004%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m00100%

Quick Shot

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​cademimu.​police_elite.​quick_shot

Quick Shot
6sinstant50 m1300100%

Flurry of Shots

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​cademimu.​police_elite.​elite_flurry

Flurry of Shots
noneinstant50 m110100%

Interaction

Loot information

Loot package: 13416625673570628860

Metadata

Appearance

3D model
Facial details
SlotDetails
faceface_gemask14_bms_archetype
  • + face_gemask14_bms_ge_tier_a05_shield
  • Material: face_gemask14_med_ge_tier_a05revanite02_u
Body details
SlotDetails
chestchest_tight_bms_archetype
  • + chest_tight_bms_light_ss_mtx12_body
  • + chest_tight_bms_light_ss_mtx12_hoodup
  • + chest_tight_bms_light_ss_mtx12_shoulder
  • Material: chest_tight_light_ss_mtx12c01_u
handhand_glove_bms_archetype
  • + hand_glove_bms_heavy_jk_mtx03_forearm
  • Material: hand_glove_heavy_jk_mtx03c01_u
waistwaist_belt02_bms_archetype
  • + waist_belt02_bms_light_ge_a116_sash
  • + waist_belt02_bms_light_ge_a116_pouch
  • Material: waist_belt02_light_ge_a116c01_u
legleg_skirtlegs_bms_archetype
  • Material: leg_skirtlegs_heavy_sw_mtx16c01_u
bootboot_tall_bms_archetype
  • + boot_tall_bms_light_ss_mtx12_cover
  • Material: boot_tall_light_ss_mtx12c01_u
All NPCs with this appearance (3)