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  3. 03
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  7. quest_3
  8. untamed_guard_friendly
Portrait

Untamed Sentinel

Level 75 | Standard | Reaver


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (9)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Sweeping Slash

Hits target within melee range in a frontal cone for moderate damage to each. Requires dual-wield melee weapons.

FQN: abl.​npc.​ability.​saber.​sweeping_slash

Sweeping Slash
9sinstant4 m10100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Whirling Assault

Hits enemies within melee range inflicting moderate damage to each.

FQN: abl.​npc.​ability.​saber.​whirling_assault

Whirling Assault
20sinstant4 m0150%

Hilt Strike

Hilt strike that stuns the target briefly. Will not stun if used by Standard/Weak mobs.

FQN: abl.​npc.​ability.​saber.​hilt_strike

Hilt Strike
30sinstant4 m0200%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Berserk

FQN: abl.​npc.​ability.​buff.​berserk

Berserk
5m 0sinstantany0200%

Interaction

Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bfs_african_a03
  • Material: head_human_non_npc03_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bfs_koth_a01
  • Material: hair_human_koth_a01_v01
facehair[empty]
skincolor
 skincolor_human_caucasian_h06_p
    haircolor
     haircolor_human_non_h14_p
      eyecolor
       eyecolor_human_non_h06_s
        complexioncomp_human_non_eyebrow03_f
          Body details
          SlotDetails
          chestchest_tightskin08_bfs_archetype
          • + chest_tightskin08_bfs_light_ge_mtx51_cloth
          • + chest_tightskin08_bfs_light_ge_mtx51_straps
          • + chest_tightskin08_bfs_light_ge_mtx51_pad
          • Material: chest_tightskin08_light_ge_mtx51jarael01_f
          • Skin slot 1: chest_naked_african_young_a01c01_bfs
          • Skin color is hued into slot: 1
          bracerbracer_short_bfs_archetype
          • Material: bracer_short_light_ge_mtx13catsuit02_u_v01
          handhand_gloveskin02_bfs_archetype
          • + hand_gloveskin02_bfs_light_ge_mtx144_forearm
          • Material: hand_gloveskin02_light_ge_mtx144c01_u
          • Skin slot 1: hand_naked_african_young_a01c01_bfs
          • Skin color is hued into slot: 1
          waistwaist_belt_bfs_archetype
          • + waist_belt_bfs_light_ge_mtx144_belt
          • Material: waist_belt_light_ge_mtx144c01_u
          legleg_underwear_bfs_archetype
          • + leg_underwear_bfs_light_ge_mtx142_pockets
          • Material: leg_underwear_light_ge_mtx142c01_u
          • Skin slot 1: leg_naked_african_young_a01c01_bfs
          • Skin color is hued into slot: 1
          bootboot_tall03_bfs_archetype
          • + boot_tall03_bfs_light_ge_mtx144_shinguard
          • Material: boot_tall03_light_ge_mtx144c01_u
          All NPCs with this appearance (4)