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  3. taris_imperial
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  7. republic_reactor_scientist
Portrait

Republic Reactor Scientist

Level 32 | Weak | Melee


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 3727446132614532010

Metadata

Appearance

3D model
Facial details
SlotDetails
head
(one of 2)
head_human_bmn_caucasian_a01
  • Material: head_human_bmn_caucasian_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmn_caucasian_a03
  • Material: head_human_bmn_caucasian_a03c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gehelmet17_bmn_archetype
  • + face_gehelmet17_bmn_light_ge_a29_eye
  • Material: face_gehelmet17_light_ge_a29doctor01_u
hair
(one of 2)
hair_human_bmn_non_a02
  • Material: hair_human_non_a02_v01_m
hair_human_bmn_non_a06
  • Material: hair_human_non_a06_v02_m
skincolor
(one of 2)
 skincolor_human_non_h26_p
     skincolor_human_non_h32_p
      haircolor
      (one of 3)
       haircolor_human_non_h06_p
         haircolor_human_non_h05_p
           haircolor_human_non_h11_p
            eyecolor
             eyecolor_human_non_h02_s
              complexioncomp_human_non_c16_m
                age
                (one of 2)
                age_non_non_mid01_m
                  age_non_non_old01_m
                    Body details
                    SlotDetails
                    chestchest_robe01_bmn_archetype
                    • + chest_robe01_bmn_light_ge_a29_chest
                    • Material: chest_robe01_light_ge_a29doctor01_m
                    bracerbracer_short_bmn_archetype
                    • Material: bracer_short_light_ge_a29doctor01_u_v01
                    handhand_gauntlet_bmn_archetype
                    • + hand_gauntlet_bmn_light_ge_a29_forearm
                    • Material: hand_gauntlet_light_ge_a29doctor01_u
                    waistwaist_belt_bmn_archetype
                    • + waist_belt_bmn_light_ge_a29_front
                    • Material: waist_belt_light_ge_a29doctor01_u
                    legleg_pant_bmn_archetype
                    • Material: leg_pant_light_ge_a29doctor01_m_v01
                    bootboot_tall_bmn_archetype
                    • + boot_tall_bmn_light_ge_a29_shin
                    • Material: boot_tall_light_ge_a29doctor01_u
                    All NPCs with this appearance (2)