1. NPCs
  2. location
  3. taris
  4. trainer
  5. crafting
  6. trainer_crafting_artifice
Portrait

Master Velgat <Artifice (Crafting Trainer)>

Level 15-16 | Standard | Vendor


Attributes

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Ranged Attack

A series of ranged shots for a Companion

FQN: abl.​flurry.​cc.​ranged

Ranged Attack
noneinstant30 m100100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Gives codex entry:

Artifice

Artifice is the delicate skill of constructing lightsabers, color crystals, armor dye modules, generators and foci. Lightsaber modifications include color crystals and hilts that augment a Force user's combat attributes. Color crystals determine beam and bolt color for lightsabers and blasters. Dye modules are use to modify the visual color of armor. Artificers can reverse engineer their crafted items and possibly discover new ways to improve their creation. The gathering skill Archaeology provides crafting resources for Artifice.

Recommended Gathering Skills: Archaeology (Power Crystals, Color Crystals and Artifact Fragments).

Recommended Mission Skills: Treasure Hunting (Gemstones).

Category: Crew Skills

XP Level: 4

FQN: cdx.​crew_skills.​artifice

Artifice
Loot information

Loot package: 2542725673921961678

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_nautolan_bms_non_a01
  • Material: head_nautolan_bms_non_a01_v01
  • Eye material: eye_nautolan_non_a01_c01
Body details
SlotDetails
chestchest_robe02_bms_archetype
  • + chest_robe02_bms_med_jk_a01_hooddown
  • + chest_robe02_bms_med_jk_a01_loin
  • Material: chest_robe02_med_jk_a01c01_m
bracerbracer_short_bms_archetype
  • Material: bracer_short_med_jk_a01c01_u_v02
handhand_gauntlet_bms_archetype
  • Material: hand_gauntlet_med_jk_a01c01_u
waistwaist_belt_bms_archetype
  • + waist_belt_bms_med_jk_a01_front
  • Material: waist_belt_med_jk_a01c01_u
legleg_pant_bms_archetype
  • Material: leg_pant_med_jk_a01c01_m_v02
bootboot_tall_bms_archetype
  • Material: boot_tall_med_jk_a01c01_u
All NPCs with this appearance (2)