1. NPCs
  2. location
  3. nar_shaddaa
  4. mob
  5. humanoid
  6. republic
  7. market_shopper
Portrait

Market Shopper

Level 20-21 | Standard | Melee


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 14519663071221045907

Metadata

Appearance

3D model
Facial details
SlotDetails
head
(one of 2)
head_human_bfn_african_a02
  • Material: head_human_african_a02c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bfn_african_npc01
  • Material: head_human_african_npc01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 5)
hair_human_bfn_non_a09
  • + hair_human_bfn_non_a09_wrap
  • + hair_human_bfn_non_a09_jewel
  • Material: hair_human_non_a09_v01_f
hair_human_bfn_non_a06
  • + hair_human_bfn_non_a06_ponytail
  • Material: hair_human_non_a06_v01_f
hair_human_bfn_non_a01
  • Material: hair_human_non_a01_v01_f
hair_human_bfn_non_a02
  • + hair_human_bfn_non_a02_sidebuns
  • + hair_human_bfn_non_a02_bangs
  • Material: hair_human_non_a02_v01_f
hair_human_bfn_non_a12
  • + hair_human_bfn_non_a12_wrap
  • + hair_human_bfn_non_a12_sides
  • Material: hair_human_non_a12_v01_f
skincolor
(one of 3)
 skincolor_human_non_h07_p
     skincolor_human_non_h08_p
       skincolor_human_non_h12_p
        haircolor
        (one of 4)
         haircolor_human_non_h09_p
           haircolor_human_non_h10_p
             haircolor_human_non_h14_p
               haircolor_human_non_h06_p
                eyecolor
                 eyecolor_human_non_h02_s
                  complexion
                  (one of 3)
                  comp_human_non_c07_f
                    comp_human_non_c20_f
                      comp_human_non_c31_f
                        facepaintmakeup_human_non_c06_f
                          age
                          (one of 2)
                          age_non_non_old01_f
                            age_non_non_none_u
                              Body details
                              SlotDetails
                              chestchest_baggy_bfn_archetype
                              • Material: chest_baggy_light_ge_a12impcitizen05_f
                              bracerbracer_short_bfn_archetype
                              • Material: bracer_short_light_ge_a12impcitizen05_u_v01
                              handhand_glove_bfn_archetype
                              • Material: hand_glove_med_ge_a20refugee01_u
                              waistwaist_belt_bfn_archetype
                              • + waist_belt_bfn_light_ge_a12_front
                              • + waist_belt_bfn_light_ge_a12_back
                              • Material: waist_belt_light_ge_a12impcitizen05_u
                              legleg_pant_bfn_archetype
                              • Material: leg_pant_light_ge_a12impcitizen05_f_v01
                              bootboot_tall_bfn_archetype
                              • + boot_tall_bfn_light_ge_a12_shin
                              • Material: boot_tall_light_ge_a12impcitizen05_u
                              All NPCs with this appearance (3)