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  7. imperial_engineer_f_v01
Portrait

Imperial Engineer

Level 42 | Standard | Melee


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 16774542257121193016

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bfn_caucasian_a03
  • Material: head_human_caucasian_a03c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 3)
hair_human_bfn_non_a04
  • Material: hair_human_non_a04_v01_f
hair_human_bfn_non_a07
  • Material: hair_human_non_a07_v01_f
hair_human_bfn_non_a10
  • Material: hair_human_non_a10_v01_f
skincolor
(one of 2)
 skincolor_human_non_h25_p
     skincolor_human_non_h32_p
      haircolor
      (one of 3)
       haircolor_human_non_h05_p
         haircolor_human_non_h04_p
           haircolor_human_non_h06_p
            eyecolor
             eyecolor_human_non_h04_s
              complexioncomp_human_non_c01_f
                facepaintmakeup_human_non_c23_f
                  Body details
                  SlotDetails
                  chestchest_tight_bfn_archetype
                  • + chest_tight_bfn_light_ge_a33_collar
                  • + chest_tight_bfn_light_ge_a33_chest
                  • + chest_tight_bfn_light_ge_a33_loin
                  • Material: chest_tight_light_ge_a33hacker01_f
                  bracerbracer_short_bfn_archetype
                  • Material: bracer_short_light_ge_a33hacker01_u_v02
                  handhand_gauntlet_bfn_archetype
                  • + hand_gauntlet_bfn_light_ge_a33_back
                  • Material: hand_gauntlet_light_ge_a33hacker01_u
                  waistwaist_belt_bfn_archetype
                  • + waist_belt_bfn_light_ge_a33_back
                  • + waist_belt_bfn_light_ge_a33_front
                  • Material: waist_belt_light_ge_a33hacker01_u
                  legleg_pant_bfn_archetype
                  • Material: leg_pant_light_ge_a33hacker01_f_v01
                  bootboot_tall_bfn_archetype
                  • + boot_tall_bfn_light_ge_a33_cuff
                  • Material: boot_tall_light_ge_a33hacker01_u