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Portrait

Possessed Imperial Marksman

Level 60 | Standard | Sniper


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (9)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Leg Shot

FQN: abl.​npc.​ability.​rifle.​leg_shot

Leg Shot
20sinstant30 m3050%

Snipe

FQN: abl.​npc.​ability.​rifle.​snipe_caster

Snipe
12s3s cast30 m30100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Aimed Shot

FQN: abl.​npc.​ability.​rifle.​snipe

Aimed Shot
6s1.5s cast30 m0150%

Take Cover

Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.

FQN: abl.​state.​take_cover

Take Cover
1sinstantany075%

Interaction

Loot information

Loot package: 4097450713733981809

Metadata

Appearance

3D model
Facial details
SlotDetails
head[empty]
faceface_gehelmet05_bfn_archetype
  • + face_gehelmet05_bfn_med_ge_a09_visor
  • Material: face_gehelmet05_med_ge_a09impsoldier04_u
skincolor
 skincolor_human_non_h18_p
    complexion[empty]
    Body details
    SlotDetails
    chestchest_trencharmor_bfn_archetype
    • + chest_trencharmor_bfn_heavy_tr_a06_loin
    • + chest_trencharmor_bfn_heavy_tr_a06_back
    • Material: chest_trencharmor_heavy_ge_a06reptrooper02_f
    bracerbracer_short_bfn_archetype
    • Material: bracer_short_med_ge_a09impsoldier02_u_v02
    handhand_glove_bfn_archetype
    • + hand_glove_bfn_med_ge_a09_forearm
    • Material: hand_glove_med_ge_a09impsoldier01_u
    waistwaist_belt_bfn_archetype
    • + waist_belt_bfn_med_ge_a09_front
    • + waist_belt_bfn_med_ge_a09_back
    • Material: waist_belt_med_ge_a09impsoldier01_u
    legleg_armor02_bfn_archetype
    • Material: leg_armor02_heavy_tr_tier_a04c01_f_v01
    bootboot_tall_bfn_archetype
    • + boot_tall_bfn_heavy_ge_hb01_shin
    • Material: boot_tall_heavy_ge_hb01c01_u
    All NPCs with this appearance (3)