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  2. test
  3. qa
  4. automation
  5. he6
  6. sith
  7. sith_inquisitor
  8. executioner
Portrait

[executioner]

Level 10 | Standard | Melee


Attributes

Passives (3)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (15)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Shock

Shocks the target for <<1>> energy damage. Standard and weak targets are additionally stunned for <<2[%d seconds/%d second/%d seconds]>>.

FQN: abl.​sith_inquisitor.​shock

Shock
6sinstant10 m05%

Discharge

Blast the target with raw lightning, dealing <<1>> energy damage over <<2>> seconds.

FQN: abl.​sith_inquisitor.​discharge

Discharge
noneinstant10 m05%

Electrocute

Electrocutes the target, dealing <<1>> energy damage and stunning it for <<2[%d/%d/%d]>> seconds.

FQN: abl.​sith_inquisitor.​electrocution

Electrocute
60sinstant10 m05%

Saber Strike

Deals <<1>> weapon damage spread across a flurry of 3 melee attacks.

FQN: abl.​flurry.​sith_inquisitor.​saber_strike_optimize

Saber Strike
noneinstant4 m0100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Whirlwind

Traps the target in a whirlwind for <<1[%d/%d/%d]>> seconds. Non-player, non-standard, and non-weak targets heal rapidly while trapped. Damage causes this effect to end prematurely.

FQN: abl.​sith_inquisitor.​whirlwind

Whirlwind
60s2s cast30 m05%

Force Storm

Calls down a Force storm over the target area, consuming 60 Force and dealing <<1>> energy damage to up to 8 targets within 8 meters over the duration of the channel. Standard and weak targets have a 33% chance to be stunned by the storm each second.

FQN: abl.​sith_inquisitor.​force_storm

Force Storm
none3s channel30 m05%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Overload

Deals <<1>> energy damage and knocks back up to 8 enemies within a 15-meter cone in front of you, binding them in electricity and immobilizing them for 5 seconds. Standard and weak enemies are additionally knocked down for 3 seconds. Direct damage dealt after 2 seconds ends the immobilize effect prematurely.

FQN: abl.​sith_inquisitor.​overload

Overload
20sinstantany05%

Cloud Mind

Wipes your enemies' thoughts, instantly lowering your threat by a moderate amount and increases your damage reduction by 25% for 6 seconds.

FQN: abl.​sith_inquisitor.​cloud_mind

Cloud Mind
45sinstantany05%

Force Speed

Increases movement speed by 150% for <<1[%d/%d/%d]>> seconds. Does not break Stealth.

FQN: abl.​sith_inquisitor.​force_speed

Force Speed
20sinstantany05%

[clear_cast]

new nefw 2

FQN: abl.​test.​qa.​jkoch.​he15.​clear_cast

[clear_cast]
noneinstantany0100%

Interaction

Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_caucasian_a01
  • Material: head_human_bmn_caucasian_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bmn_non_a05
  • Material: hair_human_non_a05_v01_m
skincolor
 skincolor_human_non_h27_p
    haircolor
     haircolor_human_non_h04_p
      eyecolor
       eyecolor_human_non_h01_s
        complexioncomp_human_non_eyebrow17_m
          Body details
          SlotDetails
          chestchest_tight_bmn_archetype
          • Material: chest_tight_light_ge_a33hacker01_m
          bracerbracer_short_bmn_archetype
          • Material: bracer_short_heavy_bh_a02c01_u_v01
          handhand_gauntlet_bmn_archetype
          • Material: hand_gauntlet_heavy_bh_a02c01_u
          waistwaist_belt_bmn_archetype
          • Material: waist_belt_heavy_bh_a02c01_u
          legleg_pant_bmn_archetype
          • Material: leg_pant_light_ge_a33hacker01_m_v02
          bootboot_tall_bmn_archetype
          • Material: boot_tall_heavy_bh_a02c01_u
          All NPCs with this appearance (6039)