1. NPCs
  2. location
  3. corellia
  4. world_arc
  5. imperial
  6. industrial_collapse
  7. cec_watchman
Portrait

CEC Watchman

Level 47-48 | Standard | Scout


Attributes

Abilities (7)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Rifle Shot

Fire two quick shots, dealing medium damage.

FQN: abl.​npc.​ability.​rifle.​rifle_shot

Rifle Shot
3sinstant30 m010%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Take Cover

Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.

FQN: abl.​state.​take_cover

Take Cover
1sinstantany075%

Interaction

Loot information

Loot package: 4097450713733981809

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_caucasian_npc05
  • Material: head_human_bmn_caucasian_npc05
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 4)
hair_human_bmn_non_a01
  • Material: hair_human_non_a01_v01_m
hair_human_bmn_non_a10
  • Material: hair_human_non_a10_v01_m
hair_human_bmn_non_a17_main
  • Material: hair_human_non_a17_m_v01
hair_human_bmn_non_a18
  • Material: hair_human_non_a18_v01_m
skincolor
(one of 4)
 skincolor_human_non_h25_p
     skincolor_human_non_h27_p
       skincolor_human_non_h31_p
         skincolor_human_non_h33_p
          haircolor
          (one of 3)
           haircolor_human_non_h05_p
             haircolor_human_non_h06_p
               haircolor_human_non_h11_p
                eyecolor
                 eyecolor_human_non_h02_s
                  complexioncomp_human_non_c16_m
                    Body details
                    SlotDetails
                    chestchest_baggy_bmn_archetype
                    • + chest_baggy_bmn_med_ge_a17_chest
                    • Material: chest_baggy_med_ge_a17military01_m
                    bracerbracer_short_bmn_archetype
                    • Material: bracer_short_med_ge_a17military01_u_v02
                    handhand_glove_bmn_archetype
                    • + hand_glove_bmn_med_ge_a17_elbow
                    • Material: hand_glove_med_ge_a17military01_u
                    waistwaist_belt_bmn_archetype
                    • + waist_belt_bmn_med_ge_a17_back
                    • Material: waist_belt_med_ge_a17military01_u
                    legleg_pant_bmn_archetype
                    • Material: leg_pant_med_ge_a17military01_m_v02
                    bootboot_tall_bmn_archetype
                    • + boot_tall_bmn_med_ge_a17_knee
                    • Material: boot_tall_med_ge_a17military01_u
                    All NPCs with this appearance (2)