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Portrait

Corrupted Dread Host Soldier

Level 55 | Standard | Sith Trooper


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (7)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Ion Cell

Load your rifle with an ion powercell, giving each shot a chance to do shock damage to targets near your primary target. Only one Cell can be active at a time.

FQN: abl.​npc.​ability.​rifle.​ion_cell

Ion Cell
60s1.5s castany200100%

Force Scream

Blasts the target with a force-enhanced scream, dealing kinetic damage.

FQN: abl.​npc.​ability.​force.​force_scream

Force Scream
12sinstant15 m100100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 4097450713733981809

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_african_a05
  • Material: head_human_bms_african_a05c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_trhelmet11_bms_archetype
  • Material: face_trhelmet11_heavy_tr_tier_a01c01_u
hairhair_human_bms_african_a01
  • Material: hair_human_african_a01_v01_m
skincolor
 skincolor_human_non_h08_p
    haircolor
     haircolor_human_non_h06_p
      eyecolor
       eyecolor_human_non_h02_s
        complexioncomp_human_non_c16_m
          Body details
          SlotDetails
          chestchest_armor01_bms_archetype
          • + chest_armor01_bms_heavy_tr_a04_back
          • + chest_armor01_bms_heavy_tr_a04_chest
          • Material: chest_armor01_heavy_tr_a04c04_m
          handhand_glove_bms_archetype
          • Material: hand_glove_heavy_sw_a07c04_u
          waistwaist_belt_bms_archetype
          • + waist_belt_bms_heavy_sw_a07_front
          • + waist_belt_bms_heavy_sw_a07_back
          • Material: waist_belt_heavy_sw_a07c04_u
          legleg_armor02_bms_archetype
          • Material: leg_armor02_heavy_sw_a07c04_m_v01
          bootboot_tall_bms_archetype
          • + boot_tall_bms_heavy_tr_a02_shin
          • Material: boot_tall_heavy_ge_a03reptrooper01_u