1. NPCs
  2. location
  3. corellia
  4. mob
  5. humanoid
  6. mercenary
  7. turret_corona_gunner
Portrait

Turret Corona Gunner

Level 47-48 | Standard | Prototype Turret


Attributes

Passives (2)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (7)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Turret Knockback Blast

FQN: abl.​npc.​ability.​turret.​turret_knockback_blast

Turret Knockback Blast
15sinstant5 m995100%

Turret Laser Flurry

FQN: abl.​npc.​ability.​turret.​turret_flurry_prototype

Turret Laser Flurry
1.5sinstant30 m990100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 4097450713733981809

Metadata

Appearance

3D model
Facial details
SlotDetails
head
(one of 4)
head_human_bmn_caucasian_a01
  • Material: head_human_bmn_caucasian_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmn_caucasian_a02
  • Material: head_human_bmn_caucasian_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmn_caucasian_a03
  • Material: head_human_bmn_caucasian_a03c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmn_caucasian_a04
  • Material: head_human_bmn_caucasian_a04c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 4)
hair_human_bmn_non_a01
  • Material: hair_human_non_a01_v01_m
hair_human_bmn_non_a03
  • Material: hair_human_non_a03_v01_m
hair_human_bmn_non_a07
  • Material: hair_human_non_a07_v01_m
hair_human_bmn_non_a10
  • Material: hair_human_non_a10_v01_m
facehair
(one of 4)
[no archetype]
  • Material: facehair_human_non_blank_u
[no archetype]
  • + facehair_human_bmn_caucasian_a03_goatee
  • + facehair_human_bmn_caucasian_a03_mustache
  • Material: facehair_human_non_a03_v01_m
[no archetype]
  • + facehair_human_bmn_caucasian_a01_goatee
  • + facehair_human_bmn_caucasian_a01_mustache
  • Material: facehair_human_non_a01_v01_m
[no archetype]
  • + facehair_human_bmn_caucasian_a05_goatee
  • Material: facehair_human_non_a05_v01_m
skincolor
(one of 4)
 skincolor_human_non_h25_p
     skincolor_human_non_h31_p
       skincolor_human_non_h32_p
         skincolor_human_non_h29_p
          haircolor
          (one of 4)
           haircolor_human_non_h06_p
             haircolor_human_non_h05_p
               haircolor_human_non_h02_p
                 haircolor_human_non_h11_p
                  eyecolor
                  (one of 3)
                   eyecolor_human_non_h02_s
                     eyecolor_human_non_h01_s
                       eyecolor_human_non_h05_s
                        complexion
                        (one of 4)
                        comp_human_non_c06_m
                          comp_human_non_c07_m
                            comp_human_non_c20_m
                              comp_human_non_c25_m
                                age
                                (one of 2)
                                age_non_non_none_u
                                  age_non_non_mid01_m
                                    Body details
                                    SlotDetails
                                    chestchest_baggy_bmn_archetype
                                    • + chest_baggy_bmn_heavy_ge_a18_shld
                                    • Material: chest_baggy_heavy_ge_a18mercenary05_m
                                    bracerbracer_short_bmn_archetype
                                    • Material: bracer_short_heavy_ge_a18mercenary05_u_v02
                                    handhand_gauntlet_bmn_archetype
                                    • Material: hand_gauntlet_heavy_ge_a18mercenary05_u
                                    waistwaist_belt_bmn_archetype
                                    • Material: waist_belt_heavy_ge_a18mercenary05_u
                                    legleg_pant_bmn_archetype
                                    • Material: leg_pant_heavy_ge_a18mercenary05_m_v01
                                    bootboot_tall_bmn_archetype
                                    • + boot_tall_bmn_heavy_ge_a18_shin
                                    • Material: boot_tall_heavy_ge_a18mercenary05_u
                                    All NPCs with this appearance (12)