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Portrait

Sith Adept Cine

Level 39 | Standard | Lifebinder


Attributes

Abilities (8)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Dark Heal

Heals a friendly target for a moderate amount of health.

FQN: abl.​npc.​ability.​force.​dark_heal

Dark Heal
9s3.5s cast15 m100100%

Electrocution

Electrocutes the target, dealing minor energy damage and stunning it for 3 seconds. NOTE - Balanced for Caster NPCs, due to length of the stun.

FQN: abl.​npc.​ability.​force.​electrocution_cast

Electrocution
45s2s cast30 m75100%

Crushing Darkness

Summons a dark cloud of energy to crush the target, instantly dealing kinetic damage and additional kinetic damage over time.

FQN: abl.​npc.​ability.​force.​affliction_cast_time

Crushing Darkness
30s2s cast30 m50100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Char ref: chr.cinematics_placeholder_no_lines

Loot information

Loot package: 15112775836113072233

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_asian_a02
  • Material: head_human_bmn_asian_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 3)
hair_human_bmn_non_a13
  • Material: hair_human_non_a13_v01_m
[no archetype]
  • Material: hair_human_non_blank_u
hair_human_bmn_non_a03
  • + hair_human_bmn_non_a03_sides
  • Material: hair_human_non_a03_v01_m
skincolor
(one of 2)
 skincolor_human_non_h16_p
     skincolor_human_non_h19_p
      haircolor
      (one of 2)
       haircolor_human_non_h06_p
         haircolor_human_non_h02_p
          eyecolor
           eyecolor_human_non_h02_s
            complexion
            (one of 2)
            comp_human_non_c10_m
              comp_human_non_c21_m
                Body details
                SlotDetails
                chestchest_tight_bmn_archetype
                • + chest_tight_bmn_med_ss_a01_hooddown
                • + chest_tight_bmn_med_ss_a01_loin
                • + chest_tight_bmn_med_ss_a01_tunic
                • Material: chest_tight_med_ss_a01c02_m
                bracerbracer_short_bmn_archetype
                • Material: bracer_short_med_ss_a01c02_u_v02
                handhand_gauntlet_bmn_archetype
                • + hand_gauntlet_bmn_med_ss_a01_back
                • Material: hand_gauntlet_med_ss_a01c02_u
                waistwaist_belt_bmn_archetype
                • Material: waist_belt_med_ss_a01c02_u
                legleg_skirt_bmn_archetype
                • Material: leg_skirt_med_ss_a01c02_u_v01
                bootboot_tall_bmn_archetype
                • + boot_tall_bmn_med_ss_a01_trim
                • Material: boot_tall_med_ss_a01c02_u
                All NPCs with this appearance (2)