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Portrait

The Warhound

Level 54 | Elite | Pistoleer Commander


Attributes

Abilities (14)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Unload

Fire both blasters at a high rate of fire for 3 seconds.

FQN: abl.​npc.​ability.​pistol.​unload

Unload
10s3s channel30 m100100%

Power Shot

Fire a single powerful blast at the target

FQN: abl.​npc.​ability.​pistol.​power_shot

Power Shot
6s1.5s cast30 m50100%

Prototype Blaster Round

Charged shot from special pistol

FQN: abl.​npc.​ability.​pistol.​rail_shot_pistol

Prototype Blaster Round
6s1.5s cast30 m25100%

Orbital Bombardment

FQN: abl.​npc.​ability.​tech.​orbital_bombardment

Orbital Bombardment
20s3s cast30 m10100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Poison Spreader

FQN: abl.​npc.​ability.​tech.​poison_spreader

Poison Spreader
12sinstant30 m0100%

Heatseeker Missiles

FQN: abl.​npc.​ability.​tech.​heatseeker_missiles_nocharge

Heatseeker Missiles
15sinstant30 m0100%

Sleep Dart

Puts the target to sleep for 8 seconds. Damage will break the effect prematurely. NOTE - Balanced for Caster NPCs. This version will target a random companion character.

FQN: abl.​npc.​ability.​tech.​sleep_dart_random

Sleep Dart
60sinstant30 m0100%

Wrist Laser Burst

A series of ranged shots from the NPC's wrist

FQN: abl.​npc.​ability.​tech.​wrist_laser_channel

Wrist Laser Burst
15s3s channel30 m0100%

Charged Blast

Fire three powerful blasts at your target.

FQN: abl.​npc.​ability.​pistol.​burst

Charged Blast
6s1.5s cast30 m0100%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Char ref: chr.the_warhound

Loot information

Loot package: 4282593587422861087

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_caucasian_npc02
  • Material: head_human_bms_caucasian_npc02
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bms_non_a06
  • Material: hair_human_non_a06_v02_m
facehair[no archetype]
  • Material: facehair_human_non_a03_v01_m
skincolor
 skincolor_human_non_h18_p
    haircolor
     haircolor_human_non_h07_p
      eyecolor
       eyecolor_human_non_h04_s
        complexioncomp_human_non_eyebrow19_m
          ageage_non_non_old01_m
            Body details
            SlotDetails
            chestchest_baggy_bms_archetype
            • + chest_baggy_bms_heavy_ge_a18_back
            • + chest_baggy_bms_heavy_ge_a18_chest
            • + chest_baggy_bms_heavy_ge_a18_shld
            • Material: chest_baggy_heavy_ge_a18mercenary05_m
            bracerbracer_short_bms_archetype
            • Material: bracer_short_med_ge_a15mercenary03_u_v01
            handhand_glove_bms_archetype
            • + hand_glove_bms_med_ge_a15_forearm
            • Material: hand_glove_med_ge_a15mercenary03_u
            waistwaist_belt_bms_archetype
            • + waist_belt_bms_med_ge_a15_front
            • + waist_belt_bms_med_ge_a15_back
            • + waist_belt_bms_med_ge_a15_sling
            • Material: waist_belt_med_ge_a15mercenary03_u
            legleg_pant_bms_archetype
            • Material: leg_pant_med_ge_a15mercenary03_m_v02
            bootboot_tall_bms_archetype
            • + boot_tall_bms_med_ge_a15_shin
            • Material: boot_tall_med_ge_a15mercenary03_u