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  2. location
  3. nar_shaddaa
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  5. humanoid
  6. burning_tukata
  7. burning_tukata_assasin
Portrait

Burning Tu'kata Assasin

Level 20-21 | Strong | Ranged


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Take Cover

Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.

FQN: abl.​state.​take_cover

Take Cover
1sinstantany075%

Interaction

Loot information

Loot package: 72581190226416900

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_asian_a04
  • Material: head_rattataki_bms_asian_a04c01
  • Eye material: eye_rattataki_non_a01_c01
  • Skin color is hued into slot: 0
facehair
(one of 3)
[no archetype]
  • + facehair_rattataki_bms_asian_a01_bridge
  • Material: facehair_rattataki_non_a01_v01_u
[no archetype]
  • + facehair_rattataki_bms_asian_a01_bullring
  • + facehair_rattataki_bms_asian_a01_chin
  • Material: facehair_rattataki_non_a01_v01_u
[no archetype]
  • + facehair_rattataki_bms_asian_a01_forehead
  • + facehair_rattataki_bms_asian_a01_head
  • + facehair_rattataki_bms_asian_a01_jaw
  • Material: facehair_rattataki_non_a01_v01_u
skincolor
(one of 3)
 skincolor_rattataki_asian_h01_p
     skincolor_rattataki_asian_h02_p
       skincolor_rattataki_asian_h03_p
        eyecolor
        (one of 2)
         eyecolor_rattataki_non_h01_s
           eyecolor_rattataki_non_h03_s
            complexion
            (one of 2)
            comp_rattataki_non_c19_u
              comp_rattataki_non_c04_m
                facepaint
                (one of 4)
                tattoo_rattataki_non_c04_u
                  tattoo_rattataki_non_c02_u
                    tattoo_rattataki_non_c06_u
                      tattoo_rattataki_non_c08_m
                        Body details
                        SlotDetails
                        chestchest_baggy_bms_archetype
                        • + chest_baggy_bms_heavy_ge_a16_plate
                        • Material: chest_baggy_heavy_ge_a16military03_m
                        bracerbracer_short_bms_archetype
                        • Material: bracer_short_heavy_ge_a16military03_u_v02
                        handhand_gauntlet_bms_archetype
                        • + hand_gauntlet_bms_heavy_ge_a16_forearm
                        • Material: hand_gauntlet_heavy_ge_a16military03_u
                        waistwaist_belt_bms_archetype
                        • + waist_belt_bms_heavy_ge_a16_front
                        • + waist_belt_bms_heavy_ge_a16_back
                        • Material: waist_belt_heavy_ge_a16military03_u
                        legleg_pant_bms_archetype
                        • Material: leg_pant_heavy_ge_a16military03_m_v01
                        bootboot_tall_bms_archetype
                        • + boot_tall_bms_heavy_ge_a16_shin
                        • Material: boot_tall_heavy_ge_a16military03_u