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  7. imperial_reserve_officer
Portrait

Imperial Reserve Officer

Level 38 | Strong | Powershot


Attributes

Abilities (7)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Power Shot

Fire a single powerful blast at the target

FQN: abl.​npc.​ability.​pistol.​power_shot

Power Shot
6s1.5s cast30 m0100%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Take Cover

Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.

FQN: abl.​state.​take_cover

Take Cover
1sinstantany075%

Interaction

Loot information

Loot package: 16033471971331446169

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_caucasian_npc05
  • Material: head_human_bmn_caucasian_npc05
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gehathair01_bmn_archetype
  • + 1143863 – not found
  • Material: face_gehat01_med_ge_a10impofficer01_u
hairhair_human_bmn_non_a02
  • Material: hair_human_non_a02_v01_m
skincolor
(one of 3)
 skincolor_human_non_h29_p
     skincolor_human_non_h26_p
       skincolor_human_non_h32_p
        haircolor
         haircolor_human_non_h02_p
          eyecolor
           eyecolor_human_non_h02_s
            complexion
            (one of 4)
            comp_human_non_c07_m
              comp_human_non_c18_m
                comp_human_non_c01_m
                  comp_human_non_c13_m
                    Body details
                    SlotDetails
                    chestchest_tight_bmn_archetype
                    • + chest_tight_bmn_med_ge_a10_collar
                    • Material: chest_tight_med_ge_a10impofficer01_m
                    bracerbracer_short_bmn_archetype
                    • Material: bracer_short_med_ge_a10impofficer01_u_v01
                    handhand_glove_bmn_archetype
                    • + hand_glove_bmn_med_ge_a10_wrist
                    • Material: hand_glove_med_ge_a10impofficer01_u
                    waistwaist_belt_bmn_archetype
                    • + waist_belt_bmn_med_ge_a10_front
                    • + waist_belt_bmn_med_ge_a10_back
                    • Material: waist_belt_med_ge_a10impofficer01_u
                    legleg_pant_bmn_archetype
                    • Material: leg_pant_med_ge_a10impofficer01_m_v02
                    bootboot_tall_bmn_archetype
                    • + boot_tall_bmn_med_ge_a10_shin
                    • Material: boot_tall_med_ge_a10impofficer01_u