1. NPCs
  2. location
  3. balmorra_republic
  4. class
  5. jedi_consular
  6. executive_order_228
  7. balmorran_prisoner
Portrait

Balmorran Prisoner

Level 35 | Standard | Melee


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Char ref: chr.balmorran_prisoner_consular_bal

Starts conversation: cnv.location.balmorra_rep.class.jedi_consular.balmorran_prisoner

Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Facial details
SlotDetails
head
(one of 4)
head_human_bma_caucasian_npc01
  • Material: head_human_bma_caucasian_npc01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bma_caucasian_npc03
  • Material: head_human_bma_caucasian_npc03
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bma_caucasian_npc03
  • Material: head_human_bma_caucasian_npc03
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bma_caucasian_npc04
  • Material: head_human_bma_caucasian_npc04
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gecollar01_bma_archetype
  • Material: face_gecollar01_med_ge_a20slave01
hair
(one of 4)
hair_human_bma_non_a01
  • Material: hair_human_non_a01_v01_m
hair_human_bma_non_a03
  • Material: hair_human_non_a03_v01_m
hair_human_bma_non_a10
  • Material: hair_human_non_a10_v01_m
[no archetype]
  • Material: hair_human_non_blank_u
skincolor
(one of 4)
 skincolor_human_non_h25_p
     skincolor_human_non_h26_p
       skincolor_human_non_h27_p
         skincolor_human_non_h28_p
          haircolor
          (one of 4)
           haircolor_human_non_h04_p
             haircolor_human_non_h12_p
               haircolor_human_non_h02_p
                 haircolor_human_non_h06_p
                  eyecolor
                  (one of 3)
                   eyecolor_human_non_h02_s
                     eyecolor_human_non_h01_s
                       eyecolor_human_non_h05_s
                        complexion
                        (one of 4)
                        comp_human_non_c25_m
                          comp_human_non_c20_m
                            comp_human_non_c28_m
                              comp_human_non_c29_m
                                Body details
                                SlotDetails
                                chest
                                (one of 2)
                                chest_tight_bma_archetype
                                • + chest_tight_bma_med_ge_a20_hoodup
                                • Material: chest_tight_med_ge_a20slave01_m
                                chest_tight_bma_archetype
                                • + chest_tight_bma_med_ge_a20_tunic
                                • + chest_tight_bma_med_ge_a20_hooddown
                                • Material: chest_tight_med_ge_a20slave01_m
                                bracerbracer_short_bma_archetype
                                • Material: bracer_short_med_ge_a20slave01_u_v02
                                handhand_glove_bma_archetype
                                • Material: hand_glove_med_ge_a20slave01_u
                                waistwaist_belt_bma_archetype
                                • + waist_belt_bma_med_ge_a20_front
                                • Material: waist_belt_med_ge_a20slave01_u
                                legleg_pant_bma_archetype
                                • Material: leg_pant_med_ge_a20slave01_v01_m
                                bootboot_tall_bma_archetype
                                • Material: boot_tall_med_ge_a20slave01_u