1. NPCs
  2. daily_area
  3. iokath
  4. republic
  5. vendors
  6. reputation_vendor
Portrait

Rorhy Etamuhs <Reputation Vendor>

Level 70 | Elite | Vendor


Attributes

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Ranged Attack

A series of ranged shots for a Companion

FQN: abl.​flurry.​cc.​ranged

Ranged Attack
noneinstant30 m100100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Vendor information
  • pkg.vendor.reputation.iokath.rep
Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_caucasian_a07
  • Material: head_human_bmn_caucasian_a07c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gegoggles02_bmn_archetype
  • Material: face_gegoggles02_med_ge_mtx86c01_u
hairhair_human_bmn_non_a05
  • + hair_human_bmn_non_a05_bangs
  • Material: hair_human_non_a05_v01_m
facehair[no archetype]
  • + facehair_human_bmn_caucasian_sw_cyber04_bottom
  • + facehair_human_bmn_caucasian_sw_cyber04_front
  • + facehair_human_bmn_caucasian_sw_cyber04_top
  • Material: facehair_human_non_sw_cyber04_u
haircolor
 haircolor_human_non_h10_p
    complexioncomp_human_non_eyebrow18_m
      facepainttattoo_human_non_tr06_u
        Body details
        SlotDetails
        chestchest_armor01_bmn_archetype
        • + chest_trencharmor_bmn_heavy_tr_tier_a05_shld
        • + chest_trencharmor_bmn_heavy_tr_tier_a05_biceps
        • Material: chest_trencharmor_heavy_tr_tier_a05c01_u
        bracerbracer_short_bmn_archetype
        • Material: bracer_short_heavy_tr_tier_a05c01_u_v01
        handhand_glove_bmn_archetype
        • + hand_glove_bmn_heavy_tr_tier_a05_bracer
        • Material: hand_glove_heavy_tr_tier_a05c01_u
        waistwaist_belt_bmn_archetype
        • + waist_belt_bmn_heavy_tr_tier_a05_front
        • Material: waist_belt_heavy_tr_tier_a05c01_u
        legleg_armor02_bmn_archetype
        • Material: leg_armor02_heavy_tr_tier_a05c01_u_v01
        bootboot_tall_bmn_archetype
        • + boot_tall_bmn_heavy_tr_tier_a05_shin
        • Material: boot_tall_heavy_tr_tier_a05c01_u