1. NPCs
  2. alliance
  3. satele_ship
  4. servant_guard_1
Portrait

Servant Guard

Level 75 | Elite | Tank


Attributes

Passives (4)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (14)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Violent Swings

Deals heavy damage several times.

FQN: abl.​alliance.​satele_ship.​heavy_swings_followup_2

Violent Swings
20s2.5s channel5 m500100%

Violent Swings

Deals heavy damage several times.

FQN: abl.​alliance.​satele_ship.​heavy_swings_followup_1

Violent Swings
20s2.5s channel5 m300100%

Violent Swings

Deals heavy damage several times.

FQN: abl.​alliance.​satele_ship.​heavy_swings

Violent Swings
20s2.5s channel5 m150100%

Force Charge

Charges the enemy, immobilizing it for 1.5 seconds and dealing low damage.

FQN: abl.​npc.​ability.​force.​force_charge

Force Charge
30sinstant8-30 m125100%

Force Pull

Pulls the target towards the caster. Interrupts any action the target is currently engaged in. Does not work against targets in cover.

FQN: abl.​npc.​ability.​force.​force_pull

Force Pull
15sinstant8-30 m110100%

Backhand

Smashes the target with a backhand for kinetic damage. This version does not stun, but does good damage on a short cooldown.

FQN: abl.​npc.​ability.​unarmed.​backhand_nostun

Backhand
6sinstant4 m50100%

Vicious Slash

Vicious weapon strike that deals high damage to a single target.

FQN: abl.​npc.​ability.​saber.​vicious_slash

Vicious Slash
6sinstant4 m40100%

Impale

Impales the target with your main-hand lightsaber for very high damage.

FQN: abl.​npc.​ability.​saber.​impale

Impale
30sinstant4 m25100%

Assault

Generates 2 rage and inflicts <<1>> weapon damage with a series of quick melee attacks. Attacks with both weapons if dual wielding.

FQN: abl.​flurry.​sith_warrior.​assault_optimize

Assault
noneinstant4 m10100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Facial details
SlotDetails
faceface_swhelmet18_bfn_archetype
  • + face_swhelmet18_bfn_sw_mtx17_cover
  • Material: face_swhelmet18_heavy_sw_mtx17c01_u
Body details
SlotDetails
chestchest_robe02_bfn_archetype
  • + chest_robe02_bfn_heavy_ge_mtx110_chest
  • + chest_robe02_bfn_heavy_ge_mtx110_collar
  • + chest_robe02_bfn_heavy_ge_mtx110_shld
  • Material: chest_robe02_heavy_ge_mtx110c01_u
handhand_glove_bfn_archetype
  • + hand_glove_bfn_heavy_sp_mtx12_forearm
  • Material: hand_glove_heavy_sp_mtx12c01_u
waistwaist_belt_bfn_archetype
  • + waist_belt_bfn_med_jk_mtx10_front
  • Material: waist_belt_med_jk_mtx10c01_u
legleg_skirt_bfn_archetype
  • Material: leg_skirt_heavy_sw_a08c02_u_v01
bootboot_tall_bfn_archetype
  • Material: boot_tall_heavy_sw_mtx19c01_u