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Portrait

Gorry

Level 4 | Standard | Pistoleer


Attributes

Abilities (8)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Kick

Deliver a low blow to the target that deals kinetic damage.

FQN: abl.​npc.​ability.​unarmed.​dirty_kick_nostun

Kick
12sinstant4 m0100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Flurry of Bolts

A flurry of bolts shot from your blaster.

FQN: abl.​npc.​ability.​pistol.​flurry_of_bolts

Flurry of Bolts
4.5sinstant30 m0100%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Take Cover

Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.

FQN: abl.​state.​take_cover

Take Cover
1sinstantany075%

Interaction

Char ref: chr.gorry

Loot information

Loot package: 4097450713733981809

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bma_caucasian_npc01
  • Material: head_human_bma_caucasian_npc01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bma_non_a05
  • + hair_human_bma_non_a05_bangs
  • Material: hair_human_non_a05_v01_m
skincolor[empty]
haircolor
 haircolor_human_non_h01_p
    eyecolor
     eyecolor_human_non_h03_s
      complexioncomp_human_non_c07_m
        Body details
        SlotDetails
        chestchest_baggy_bma_archetype
        • Material: chest_baggy_heavy_ge_a16military07_m
        handhand_glove_bma_archetype
        • Material: hand_glove_med_sm_a03c01_u
        waistwaist_belt_bma_archetype
        • Material: waist_belt_heavy_bh_a04c03_u
        legleg_pant_bma_archetype
        • Material: leg_pant_heavy_ge_a16military07_m_v01
        bootboot_tall_bma_archetype
        • Material: boot_tall_heavy_ge_a16military07_u