1. NPCs
  2. location
  3. tatooine
  4. mob
  5. humanoid
  6. republic
  7. boss_jedi_master_seigford_grey
Portrait

Jedi Master Seigford Grey

Level 28 | Champion | Mystic


Attributes

Abilities (7)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Force Lift

Traps the target in the air for a few seconds. Damage causes this effect to end prematurely. This version only works on Companion Characters.

FQN: abl.​npc.​ability.​force.​stasis_field_cc

Force Lift
60s2s cast30 m50100%

Project Storm

Channels multiple projects at the target.

FQN: abl.​npc.​ability.​force.​project_storm

Project Storm
20s5s channel30 m25100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 13416628972105513493

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_african_a01
  • Material: head_human_bms_african_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bms_non_a03
  • + hair_human_bms_non_a03_stripes
  • Material: hair_human_non_a03_v01_m
facehair[no archetype]
  • + 1143513 – not found
  • Material: facehair_human_non_a02_v01_m
skincolor
 skincolor_human_non_h03_p
    haircolor
     haircolor_human_non_h14_p
      eyecolor
       eyecolor_human_non_h02_s
        complexioncomp_human_non_c20_m
          ageage_non_non_mid01_m
            Body details
            SlotDetails
            chestchest_baggy_bms_archetype
            • + chest_baggy_bms_med_jk_a05_loincloth
            • + chest_baggy_bms_med_jk_a05_sash
            • + chest_baggy_bms_med_jk_a05_shld
            • Material: chest_baggy_med_jk_a05c01_m
            bracerbracer_short_bms_archetype
            • Material: bracer_short_med_jk_a05c01_u_v02
            handhand_gauntlet_bms_archetype
            • + hand_gauntlet_bms_med_jk_a05_back
            • Material: hand_gauntlet_med_jk_a05c01_u
            waistwaist_belt_bms_archetype
            • + waist_belt_bms_med_jk_a05_front
            • + waist_belt_bms_med_jk_a05_back
            • Material: waist_belt_med_jk_a05c01_u
            legleg_pant_bms_archetype
            • Material: leg_pant_med_jk_a05c01_m_v01
            bootboot_tall_bms_archetype
            • + boot_tall_bms_med_jk_a05_shin
            • Material: boot_tall_med_jk_a05c01_u