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Portrait

Dread-Seeded Resistance Captain

Level 54 | Strong | Assault Trooper


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (7)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Sticky Grenade

Throw a sticky grenade at the target that will detonate after several seconds. The explosion deals kinetic damage to the target and all nearby enemies.

FQN: abl.​npc.​ability.​tech.​sticky_grenade

Sticky Grenade
45sinstant30 m10100%

Stockstrike

Strikes the target with the butt of the rifle, dealing moderate kinetic damage.

FQN: abl.​npc.​ability.​rifle.​stockstrike

Stockstrike
9sinstant4 m0100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 4097450713733981809

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_caucasian_a01
  • Material: head_human_bms_infected_a03c01
  • Eye material: eye_human_infected_npc01_c01
  • Skin color is hued into slot: 0
facehair[empty]
skincolor
 skincolor_human_non_h14_p
    haircolor
     haircolor_human_non_h05_p
      eyecolor
       eyecolor_human_non_h02_s
        complexioncomp_human_non_c31_m
          agescar_human_non_c12_u
            Body details
            SlotDetails
            chestchest_tight_bms_archetype
            • + chest_tight_bms_med_ge_a15_hooddown
            • + chest_tight_bms_med_ge_a15_back
            • + chest_tight_bms_med_ge_a15_chest
            • Material: chest_tight_med_ge_a15mercenary02_m
            bracerbracer_short_bms_archetype
            • Material: bracer_short_med_ge_a15mercenary02_u_v02
            handhand_glove_bms_archetype
            • + hand_glove_bms_med_ge_a15_forearm
            • Material: hand_glove_med_ge_a15mercenary02_u
            waistwaist_belt_bms_archetype
            • + waist_belt_bms_med_ge_a15_front
            • + waist_belt_bms_med_ge_a15_back
            • + waist_belt_bms_med_ge_a15_sling
            • Material: waist_belt_med_ge_a15mercenary02_u
            legleg_pant_bms_archetype
            • Material: leg_pant_med_ge_a15mercenary02_m_v02
            bootboot_tall_bms_archetype
            • + boot_tall_bms_med_ge_a15_shin
            • Material: boot_tall_med_ge_a15mercenary02_u