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Portrait

Dar'manda Officer

Level 75 | Strong | Imperial Lieutenant


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (11)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Defensive Tactics

FQN: abl.​npc.​ability.​buff.​defensive_tactics

Defensive Tactics
60sinstantany400100%

Coordination

FQN: abl.​npc.​ability.​buff.​coordination

Coordination
15sinstant15 m20070%

Smoke Grenade

FQN: abl.​npc.​ability.​tech.​diversion

Smoke Grenade
30sinstant30 m150100%

Aimed Shot

Fires a shot at the target's head that deals heavy damage. Long cast time.

FQN: abl.​npc.​ability.​pistol.​headshot_cast

Aimed Shot
15s3s cast30 m10060%

Power Shot

Fire a single powerful blast at the target

FQN: abl.​npc.​ability.​pistol.​power_shot

Power Shot
6s1.5s cast30 m100100%

Blaster Volley

A short burst of blaster fire that hits up to 5 targets in a cone in front of you for <<1[%d/%d/%d]>> weapon damage.

FQN: abl.​npc.​ability.​pistol.​blaster_volley

Blaster Volley
15sinstant30 m70100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 154578349802304063

Metadata

Appearance

This NPC has multiple appearances. Select an appearance to view it in detail.

3D model
Facial details
SlotDetails
faceface_bhhelmet14_bmf_archetype
  • Material: face_bhhelmet14_heavy_bh_a07c01_u
Body details
SlotDetails
chestchest_armor01_bmf_archetype
  • + chest_armor01_bmf_heavy_ge_mtx107_cape
  • Material: chest_armor01_heavy_ge_mtx107c02_u
bracerbracer_short_bmf_archetype
  • Material: bracer_short_heavy_ge_mtx63crusader01_u_v01
handhand_glove_bmf_archetype
  • + hand_glove_bmf_heavy_tr_mtx13_forearm
  • Material: hand_glove_heavy_tr_mtx13c01_u
waistwaist_belt_bmf_archetype
  • + waist_belt_bmf_heavy_ge_a92_back
  • + waist_belt_bmf_heavy_ge_a92_front
  • Material: waist_belt_heavy_ge_a92c01_u
legleg_armor02_bmf_archetype
  • Material: leg_armor02_heavy_jk_a16c01_u_v01
bootboot_tall_bmf_archetype
  • + boot_tall_bmf_heavy_sw_mtx07_shin
  • Material: boot_tall_heavy_sw_mtx07malgus01_u
All NPCs with this appearance (5)
3D model
Facial details
SlotDetails
faceface_bhhelmet14_bfb_archetype
  • Material: face_bhhelmet14_heavy_bh_a07c01_u
Body details
SlotDetails
chestchest_armor01_bfb_archetype
  • + chest_armor01_bfb_heavy_ge_mtx107_cape
  • Material: chest_armor01_heavy_ge_mtx107c02_u
bracerbracer_short_bfb_archetype
  • Material: bracer_short_heavy_ge_mtx63crusader01_u_v01
handhand_glove_bfb_archetype
  • + hand_glove_bfb_heavy_tr_mtx13_forearm
  • Material: hand_glove_heavy_tr_mtx13c01_u
waistwaist_belt_bfb_archetype
  • + waist_belt_bfb_heavy_ge_a92_back
  • + waist_belt_bfb_heavy_ge_a92_front
  • Material: waist_belt_heavy_ge_a92c01_u
legleg_armor02_bfb_archetype
  • Material: leg_armor02_heavy_jk_a16c01_u_v01
bootboot_tall_bfb_archetype
  • + boot_tall_bfb_heavy_sw_mtx07_shin
  • Material: boot_tall_heavy_sw_mtx07malgus01_u
All NPCs with this appearance (4)