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  7. boss_holowan_labs_security_overseer
Portrait

Holowan Labs Security Overseer

Level 31 | Champion | Skinner


Attributes

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Rupture

Thrusts into the target's abdomen, inflicting moderate damage on the initial strike, followed by high internal damage spread over 15 seconds.

FQN: abl.​npc.​ability.​saber.​rupture_tech

Rupture
15sinstant4 m025%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 13416625673570628860

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_caucasian_a01
  • Material: head_human_bms_caucasian_a04c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
facehair[no archetype]
  • + facehair_human_bms_caucasian_sm_cyber04_bottom
  • + facehair_human_bms_caucasian_sm_cyber04_top
  • + facehair_human_bms_caucasian_sm_cyber04_front
  • Material: facehair_human_non_sm_cyber04_u
skincolor
 skincolor_human_non_h30_p
    haircolor
    (one of 3)
     haircolor_human_non_h05_p
       haircolor_human_non_h15_p
         haircolor_human_non_h10_p
          eyecolor
           eyecolor_human_non_h03_s
            complexioncomp_human_non_c26_m
              Body details
              SlotDetails
              chestchest_tight_bms_archetype
              • + chest_tight_bms_med_ge_a14_collar
              • + chest_tight_bms_med_ge_a14_chest
              • + chest_tight_bms_med_ge_a14_arm
              • Material: chest_tight_med_ge_a14military02_m
              bracerbracer_short_bms_archetype
              • Material: bracer_short_med_ge_a14military02_u_v02
              handhand_gauntlet_bms_archetype
              • + hand_gauntlet_bms_med_ge_a14_pouch
              • Material: hand_gauntlet_med_ge_a14military02_u
              waistwaist_belt_bms_archetype
              • + waist_belt_bms_med_ge_a14_front
              • + waist_belt_bms_med_ge_a14_back
              • + waist_belt_bms_med_ge_a14_sling
              • Material: waist_belt_med_ge_a14military02_u
              legleg_pant_bms_archetype
              • Material: leg_pant_med_ge_a14military02_m_v01
              bootboot_tall_bms_archetype
              • + boot_tall_bms_med_ge_a14_cuff
              • Material: boot_tall_med_ge_a14military02_u