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Portrait

Master Cedral Gend

Level 50 | Elite | Master Guardian


Attributes

Abilities (12)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Force Lift

Traps the target in the air for a few seconds. Damage causes this effect to end prematurely. This version only works on Companion Characters.

FQN: abl.​npc.​ability.​force.​stasis_field_cc

Force Lift
60s2s cast30 m350100%

Hilt Strike

Hilt strike that stuns the target briefly. Will not stun if used by Standard/Weak mobs.

FQN: abl.​npc.​ability.​saber.​hilt_strike

Hilt Strike
30sinstant4 m300100%

Saber Ward

Increases chance to parry, dodge or deflect incoming attacks by 30% for 9 seconds. Jedi VFX theme.

FQN: abl.​npc.​ability.​saber.​saber_ward_jk

Saber Ward
3m 0sinstantany290100%

Force Leap

Leaps to the target, immobilizing it for 1.5 seconds and dealing low damage. Shorter cooldown and shorter max range.

FQN: abl.​npc.​ability.​force.​force_leap_quick

Force Leap
15sinstant6-15 m250100%

Blade Storm

FQN: abl.​npc.​ability.​saber.​blade_storm

Blade Storm
8sinstant10 m200100%

Saber Throw

Throws the main-hand lightsaber at a distant target, inflicting moderate damage.

FQN: abl.​npc.​ability.​saber.​saber_throw

Saber Throw
30sinstant8-30 m200100%

Master Strike

FQN: abl.​npc.​ability.​saber.​master_strike

Master Strike
30s3s channel4 m90100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Char ref: chr.master_cedral_gend

Starts conversation: cnv.exp.excavation.roth.republic.master_cedral_gend

Loot information

Loot package: 13416625673570628860

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_caucasian_a07
  • Material: head_human_bmn_caucasian_a07c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
facehair[no archetype]
  • + facehair_human_bmn_caucasian_a04_mustache
  • + facehair_human_bmn_caucasian_a04_goatee
  • Material: facehair_human_non_a04_v01_m
haircolor
 haircolor_human_non_h07_p
    eyecolor
     eyecolor_human_non_h05_s
      complexioncomp_human_non_c16_m
        ageage_non_non_old01_m
          Body details
          SlotDetails
          chestchest_robe02_bmn_archetype
          • + chest_robe02_bmn_heavy_jk_a09_back
          • + chest_robe02_bmn_heavy_jk_a09_shld
          • + chest_robe02_bmn_heavy_jk_a09_hooddown
          • Material: chest_robe02_heavy_jk_a09c03_m
          bracerbracer_short_bmn_archetype
          • Material: bracer_short_heavy_jk_a09c03_u_v01
          handhand_gauntlet_bmn_archetype
          • Material: hand_gauntlet_heavy_jk_a09c03_u
          waistwaist_belt_bmn_archetype
          • + waist_belt_bmn_heavy_jk_a09_back
          • + waist_belt_bmn_heavy_jk_a09_front
          • Material: waist_belt_heavy_jk_a09c03_u
          legleg_armor02_bmn_archetype
          • Material: leg_armor02_heavy_jk_a09c03_m_v01
          bootboot_tall_bmn_archetype
          • Material: boot_tall_heavy_jk_a09c03_u
          All NPCs with this appearance (2)