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Portrait

[ww]

Level 1-50 | Standard | Sith Inquisitor


Attributes

Passives (6)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (19)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Overload

Deals <<1>> energy damage and knocks back up to 8 enemies within a 15-meter cone in front of you. Standard and weak enemies are additionally knocked down for 3 seconds.

FQN: abl.​sith_inquisitor.​overload

Overload
20sinstantany025%

Jolt

Interrupts the target's current action and prevents that ability from being used for 4 seconds.

FQN: abl.​sith_inquisitor.​jolt

Jolt
18sinstant10 m05%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Heroic Moment

Seize the moment, restoring 2% of your maximum health every 3 seconds. Requires an active companion. Lasts <<2[%d seconds/%d second/%d seconds]>>.

FQN: abl.​legacy.​heroic_moment.​heroic_moment

Heroic Moment
10m 0sinstantany0-1%

Mark of Power

Increases the target's Mastery by 5% and internal and elemental damage reduction by 10% for 60 minutes. If the target is a group member, all other group members are also affected.

FQN: abl.​sith_inquisitor.​mark_of_power

Mark of Power
6sinstant30 m05%

Saber Strike

Deals <<1>> weapon damage spread across a flurry of 3 melee attacks.

FQN: abl.​flurry.​sith_inquisitor.​saber_strike_optimize

Saber Strike
noneinstant4 m0100%

Unbreakable Will

Summons the unbreakable will of the Sith, immediately purging incapacitating and movement-impairing effects.

FQN: abl.​sith_inquisitor.​unbreakable_will

Unbreakable Will
2m 0sinstantany05%

Electrocute

Electrocutes the target, dealing <<1>> energy damage and stunning it for <<2[%d/%d/%d]>> seconds.

FQN: abl.​sith_inquisitor.​electrocution

Electrocute
60sinstant10 m050%

Force Speed

Increases movement speed by 150% for <<1[%d/%d/%d]>> seconds. Does not break Stealth.

FQN: abl.​sith_inquisitor.​force_speed

Force Speed
20sinstantany0100%

Sprint

Increase movement speed by 35% while not in combat.

FQN: abl.​player.​sprint

Sprint
noneinstantany0-1%

Whirlwind

Traps the target in a whirlwind for <<1[%d/%d/%d]>> seconds. Non-player, non-standard, and non-weak targets heal rapidly while trapped. Damage causes this effect to end prematurely.

FQN: abl.​sith_inquisitor.​whirlwind

Whirlwind
60s2s cast30 m050%

Seethe

Allows you to pause to prepare for the coming fight, restoring your health and Force. Cannot be used during combat.

FQN: abl.​sith_inquisitor.​seethe

Seethe
none15s channelany0-1%

Force Slow

Deals <<1>> kinetic damage and slows the target's movement speed by 50% for <<2[%d/%d/%d]>> seconds.

FQN: abl.​sith_inquisitor.​force_slow

Force Slow
12sinstant10 m05%

Shock

Shocks the target for <<1>> energy damage. Standard and weak targets are additionally stunned for <<2[%d seconds/%d second/%d seconds]>>.

FQN: abl.​sith_inquisitor.​shock

Shock
6sinstant10 m050%

Recklessness

Grants 2 charges of Recklessness, which increases the Force critical chance of your direct attacks and heals by 60%. Each time a direct Force ability critically hits or each time a channeled Force ability is activated, 1 charge is consumed. Lasts <<1>> seconds.

FQN: abl.​sith_inquisitor.​recklessness

Recklessness
1m 30sinstantany0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Interaction

Char ref: chr.cinematics_placeholder_no_lines

Loot information

Loot package: 2542725673921961678

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_caucasian_a01
  • Material: head_human_bmn_caucasian_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bmn_non_a05
  • Material: hair_human_non_a05_v01_m
skincolor
 skincolor_human_non_h27_p
    haircolor
     haircolor_human_non_h04_p
      eyecolor
       eyecolor_human_non_h01_s
        complexioncomp_human_non_eyebrow17_m
          Body details
          SlotDetails
          chestchest_tight_bmn_archetype
          • Material: chest_tight_light_ge_a33hacker01_m
          bracerbracer_short_bmn_archetype
          • Material: bracer_short_heavy_bh_a02c01_u_v01
          handhand_gauntlet_bmn_archetype
          • Material: hand_gauntlet_heavy_bh_a02c01_u
          waistwaist_belt_bmn_archetype
          • Material: waist_belt_heavy_bh_a02c01_u
          legleg_pant_bmn_archetype
          • Material: leg_pant_light_ge_a33hacker01_m_v02
          bootboot_tall_bmn_archetype
          • Material: boot_tall_heavy_bh_a02c01_u
          All NPCs with this appearance (5908)