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Portrait

Skytrooper <Elite Skytrooper>

Level 65-70 | Elite | Ranged


Attributes

Passives (5)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (13)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Scattershot

FQN: abl.​npc.​ability.​skytrooper.​shotgun_burst

Scattershot
12s2s cast10 m850100%

Missile Shot

Fires an explosive round from the rifle that deals high damage to the primary target and low damage to other targets within 5m.

FQN: abl.​npc.​ability.​skytrooper.​wrist_missile_aoe

Missile Shot
15s2s cast30 m800100%

Armor Field

FQN: abl.​npc.​ability.​buff.​armor_field

Armor Field
3m 0sinstantany700100%

Charged Plating

The droid electrifies it's plating, dealing damage to melee attackers.

FQN: abl.​npc.​ability.​droid.​charged_plating

Charged Plating
1m 30sinstantany600100%

Stockstrike

Strikes the target with the butt of the rifle, dealing moderate kinetic damage.

FQN: abl.​npc.​ability.​skytrooper.​assault.​stockstrike

Stockstrike
20sinstant4 m500100%

Gut

FQN: abl.​npc.​ability.​skytrooper.​gut

Gut
10sinstant4 m400100%

Rocket Punch

Close range gauntlet attack that does moderate damage.

FQN: abl.​npc.​ability.​skytrooper.​assault.​rocket_punch

Rocket Punch
20sinstant4 m400100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Take Cover

Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.

FQN: abl.​state.​take_cover

Take Cover
1sinstantany075%

Interaction

Loot information

Loot package: 4282593587422861087

Metadata

Appearance

3D model
Details
SlotDetails
creaturebms_skytrooper_a01
  • Material: bms_skytrooper_a01_c04
All NPCs with this appearance (5)