1. NPCs
  2. location
  3. war_world
  4. quesh
  5. mob
  6. humanoid
  7. imperial
  8. imperial_scout
Portrait

Imperial Scout

Level 36-37 | Standard | Switchblade


Attributes

Abilities (8)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Flash Bang

FQN: abl.​npc.​ability.​tech.​flash_bang

Flash Bang
60sinstant4 m10100%

Shiv

Stab the target with your energy blade for moderate damage.

FQN: abl.​npc.​ability.​tech.​shiv

Shiv
9sinstant4 m050%

Retractable Blade

Close range attack that causes moderate damage. Places a bleed on the target that hits every second for light internal damage over 6 seconds.

FQN: abl.​npc.​ability.​tech.​retractable_blade

Retractable Blade
15sinstant4 m0100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 16229049282121719410

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bma_caucasian_a02
  • Material: head_human_bma_caucasian_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gemask02_bma_archetype
  • Material: face_gemask02_med_ge_a02repofficer04_u
hair
(one of 4)
hair_human_bma_non_a01
  • Material: hair_human_non_a01_v01_m
hair_human_bma_non_a03
  • Material: hair_human_non_a03_v01_m
hair_human_bma_non_a07
  • Material: hair_human_non_a07_v01_m
hair_human_bma_non_a03
  • + hair_human_bma_non_a03_sides
  • Material: hair_human_non_a03_v01_m
skincolor
 skincolor_human_non_h25_p
    haircolor
    (one of 3)
     haircolor_human_non_h15_p
       haircolor_human_non_h06_p
         haircolor_human_non_h12_p
          eyecolor
           eyecolor_human_non_h02_s
            complexioncomp_human_non_c16_m
              Body details
              SlotDetails
              chestchest_tight_bma_archetype
              • + chest_tight_bma_med_ge_a09_strap
              • Material: chest_tight_med_ge_a09impsoldier04_m
              handhand_glove_bma_archetype
              • Material: hand_glove_med_ge_a09impsoldier04_u
              waistwaist_belt_bma_archetype
              • + waist_belt_bma_med_ge_a09_front
              • + waist_belt_bma_med_ge_a09_back
              • Material: waist_belt_med_ge_a09impsoldier04_u
              legleg_pant_bma_archetype
              • Material: leg_pant_med_ge_a09impsoldier04_m_v01
              bootboot_tall_bma_archetype
              • + boot_tall_bma_med_ge_a09_shin
              • Material: boot_tall_med_ge_a09impsoldier04_u