1. NPCs
  2. test
  3. jasona
  4. combattest
  5. melee_lt_22
Portrait

[melee_lt_22]

Level 1-55 | Strong | Melee


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Interaction

Loot information

Loot package: 2542725673921961678

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_caucasian_a01
  • Material: head_human_bmn_caucasian_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 4)
hair_human_bmn_non_a12
  • + hair_human_bmn_non_a12_back
  • Material: hair_human_non_a12_v01_m
hair_human_bmn_non_a15_main
  • Material: hair_human_non_a15_m_v01
[no archetype]
  • Material: hair_human_non_blank_u
hair_human_bmn_non_a07
  • Material: hair_human_non_a07_v01_m
facehair
(one of 3)
[no archetype]
  • + facehair_human_bmn_caucasian_a03_goatee
  • + facehair_human_bmn_caucasian_a03_mustache
  • Material: facehair_human_non_a03_v01_m
[no archetype]
  • + facehair_human_bmn_caucasian_a04_goatee
  • Material: facehair_human_non_a04_v01_m
[no archetype]
  • Material: facehair_human_non_blank_u
skincolor
 skincolor_human_non_sithpro_h01_p
    haircolor
     haircolor_human_non_h06_p
      eyecolor
      (one of 2)
       eyecolor_human_non_h01_s
         eyecolor_sith_non_h03_s
          complexioncomp_human_non_sith01_m
            age
            (one of 4)
            scar_human_non_c02_u
              age_non_non_none_u
                scar_human_non_c07_u
                  age_non_non_mid01_m
                    Body details
                    SlotDetails
                    chestchest_baggy_bmn_archetype
                    • + chest_baggy_bmn_heavy_sw_a05_shld
                    • + chest_baggy_bmn_heavy_sw_a05_collar
                    • Material: chest_baggy_heavy_sw_a05c03_m
                    bracerbracer_short_bmn_archetype
                    • Material: bracer_short_heavy_sw_a05c03_u_v02
                    handhand_gauntlet_bmn_archetype
                    • + hand_gauntlet_bmn_heavy_sw_a05_back
                    • Material: hand_gauntlet_heavy_sw_a05c03_u
                    waistwaist_belt_bmn_archetype
                    • Material: waist_belt_heavy_sw_a05c03_u
                    legleg_pant_bmn_archetype
                    • Material: leg_pant_heavy_sw_a05c03_m_v02
                    bootboot_tall_bmn_archetype
                    • + boot_tall_bmn_heavy_sw_a05_shin
                    • Material: boot_tall_heavy_sw_a05c03_u
                    All NPCs with this appearance (3)