1. NPCs
  2. location
  3. nar_shaddaa
  4. class
  5. bounty_hunter
  6. economic_boom
  7. eidolon_security_enforcer_boss
Portrait

Eidolon Security Captain

Level 20-21 | Elite | Ranged


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Take Cover

Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.

FQN: abl.​state.​take_cover

Take Cover
1sinstantany075%

Interaction

Char ref: chr.enforcer_male_nar_shaddaa

Loot information

Loot package: 13416625673570628860

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_caucasian_npc05
  • Material: head_human_bms_caucasian_npc05
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bms_non_a09
  • Material: hair_human_non_a09_v01_m
skincolor
 skincolor_human_non_h27_p
    haircolor
     haircolor_human_non_h06_p
      eyecolor
       eyecolor_human_non_h04_s
        complexioncomp_human_non_c17_m
          Body details
          SlotDetails
          chestchest_tight_bms_archetype
          • + chest_tight_bms_med_ge_a14_collar
          • + chest_tight_bms_med_ge_a14_chest
          • + chest_tight_bms_med_ge_a14_arm
          • Material: chest_tight_med_ge_a14military05_m
          bracerbracer_short_bms_archetype
          • Material: bracer_short_med_ge_a14military05_u_v02
          handhand_gauntlet_bms_archetype
          • + hand_gauntlet_bms_med_ge_a14_pouch
          • Material: hand_gauntlet_med_ge_a14military05_u
          waistwaist_belt_bms_archetype
          • + waist_belt_bms_med_ge_a14_front
          • + waist_belt_bms_med_ge_a14_back
          • + waist_belt_bms_med_ge_a14_sling
          • Material: waist_belt_med_ge_a14military05_u
          legleg_pant_bms_archetype
          • Material: leg_pant_med_ge_a14military05_m_v02
          bootboot_tall_bms_archetype
          • + boot_tall_bms_med_ge_a14_cuff
          • Material: boot_tall_med_ge_a14military05_u