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  2. qtr
  3. 1x4
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  5. asation
  6. enemy
  7. difficulty_2
  8. boss
  9. dread_guard
  10. dread_guard_01
Portrait

Heirad <Dread Guard Commander>

Level 55 | Champion | Boss


Attributes

Passives (8)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (11)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangeWavePriorityChance

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m00100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m00100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m002%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m004%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m00100%

Dark Heal

FQN: abl.​qtr.​1x4.​raid.​asation.​enemy.​boss.​dread_guards.​zlogic.​sorcerer.​dark_heal

Dark Heal
none1.5s cast70 m1, 2999100%

[aw_lightning_field]

FQN: abl.​qtr.​1x4.​raid.​asation.​enemy.​boss.​dread_guards.​zlogic.​sorcerer.​aw_lightning_field

[aw_lightning_field]
45sinstantany1600100%

[aw_lightning_chain]

FQN: abl.​qtr.​1x4.​raid.​asation.​enemy.​boss.​dread_guards.​zlogic.​sorcerer.​aw_lightning_chain

[aw_lightning_chain]
45sinstantany1500100%

Force Lightning

FQN: abl.​qtr.​1x4.​raid.​asation.​enemy.​boss.​dread_guards.​zlogic.​sorcerer.​force_lightning_targeter

Force Lightning
noneinstant55 m1100100%

Surging Chain

FQN: abl.​qtr.​1x4.​raid.​asation.​enemy.​boss.​dread_guards.​sorcerer.​difficulty_2.​lightning_chain

Surging Chain
none3s castany2200100%

Lightning Field

FQN: abl.​qtr.​1x4.​raid.​asation.​enemy.​boss.​dread_guards.​sorcerer.​difficulty_2.​lightning_field

Lightning Field
none7.5s channel70 m3300100%

Interaction

Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_asian_a02
  • Material: head_rattataki_bmn_asian_a02c01
  • Eye material: eye_rattataki_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gehelmet34_dreadmaster_bmn_archetype
  • Material: face_gehelmet34_dreadmaster_a34c01_u
facehair[no archetype]
  • + facehair_rattataki_bmn_asian_a01_bullring
  • + facehair_rattataki_bmn_asian_a01_chin
  • + facehair_rattataki_bmn_asian_a01_head
  • + facehair_rattataki_bmn_asian_a01_bridge
  • Material: facehair_rattataki_non_a01_v01_u
facepainttattoo_rattataki_non_c11_m
    Body details
    SlotDetails
    chestchest_tightskin_bmn_archetype
    • + chest_tightskin_bmn_light_ss_a06_arm
    • + chest_tightskin_bmn_light_ss_a06_back
    • + chest_tightskin_bmn_light_ss_a06_shld
    • Material: chest_tightskin_light_ss_a06c02_m
    • Skin slot 1: chest_naked_rattataki_young_a01c01_bmn
    • Skin color is hued into slot: 1
    bracerbracer_short_bmn_archetype
    • Material: bracer_short_light_ss_a06c02_u_v02
    handhand_gauntlet_bmn_archetype
    • + hand_gauntlet_bmn_light_ss_a06_forearm
    • Material: hand_gauntlet_light_ss_a06c02_u
    waistwaist_belt_bmn_archetype
    • + waist_belt_bmn_light_ss_a06_back
    • + waist_belt_bmn_light_ss_a06_front
    • Material: waist_belt_light_ss_a06c02_u
    legleg_skirt_bmn_archetype
    • Material: leg_skirt_light_ss_a06c02_u_v01
    bootboot_tall_bmn_archetype
    • + boot_tall_bmn_light_ss_a06_shin
    • Material: boot_tall_light_ss_a06c02_u
    All NPCs with this appearance (4)