1. NPCs
  2. qtr
  3. 1x1
  4. raid
  5. karaggas_palace
  6. enemy
  7. difficulty_3
  8. boss
  9. boss_3_kintan
  10. wave_covert_assassin
Portrait

Hutt Cartel Infiltrator

Level 50 | Champion | Covert Assassin


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (10)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Surge

FQN: abl.​qtr.​1x1.​raid.​karaggas_palace.​enemy.​boss.​boss_3_kintan.​covert_assassin.​difficulty_3.​surge

Surge
30sinstant4 m40100%

[noxious_bomb_targeter]

FQN: abl.​qtr.​1x1.​raid.​karaggas_palace.​enemy.​boss.​boss_3_kintan.​covert_assassin.​difficulty_3.​noxious_bomb_targeter

[noxious_bomb_targeter]
9sinstant50 m30100%

Obliterate

FQN: abl.​qtr.​1x1.​raid.​karaggas_palace.​enemy.​boss.​boss_3_kintan.​covert_assassin.​difficulty_3.​obliterate

Obliterate
9sinstant15 m25100%

Battering Assault

FQN: abl.​qtr.​1x1.​raid.​karaggas_palace.​enemy.​boss.​boss_3_kintan.​covert_assassin.​difficulty_3.​assault

Battering Assault
4.5sinstant4 m20100%

Assault

FQN: abl.​qtr.​1x1.​raid.​karaggas_palace.​enemy.​boss.​boss_3_kintan.​covert_assassin.​difficulty_3.​flurry

Assault
noneinstant4 m10100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 12158241771874209191

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_twilek_bfs_caucasian_a01
  • Material: head_twilek_bfs_caucasian_a01_v01
  • Material 1: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
face[no archetype]
  • Material: hair_human_non_blank_u
skincolor
 skincolor_twilek_non_h01_p
    eyecolor
     eyecolor_twilek_non_h08_s
      complexioncomp_twilek_non_c18_f
        facepainttattoo_twilek_non_c04_u
          Body details
          SlotDetails
          chestchest_tight_bfs_archetype
          • Material: chest_tight_med_ge_a20slave01_f
          bracer[no archetype]
          • Material: hair_human_non_blank_u
          handhand_naked_bfs_archetype
          • Material: hand_naked_twilek_young_a01c01_bfs
          • Skin slot 0: hand_naked_twilek_young_a01c01_bfs
          • Skin color is hued into slot: 0
          waistwaist_belt_bfs_archetype
          • Material: waist_belt_med_ge_a20slave01_u
          legleg_pant_bfs_archetype
          • Material: leg_pant_med_ge_a20slave01_v01_f
          bootboot_tall_bfs_archetype
          • Material: boot_tall_med_ge_a20slave01_u
          All NPCs with this appearance (2)