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  2. qtr
  3. flashpoint
  4. czerka
  5. enemy
  6. boss
  7. hardmode
  8. beast_tat
Portrait

Enhanced Duneclaw <Multi-Biome Experiment>

Level 55 | Champion | Failed Experiment


Attributes

Passives (4)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (8)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

[ground_pound_gate]

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​boss.​tat_beast.​ground_pound_gate

[ground_pound_gate]
30sinstant40 m950100%

[sandstorm]

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​boss.​tat_beast.​sandstorm

[sandstorm]
60sinstant40 m900100%

Rampage

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​boss.​tat_beast.​ground_pound

Rampage
30s4s channel20 m200100%

Sweep

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​boss.​tat_beast.​sweep

Sweep
12sinstant15 m100100%

Leap

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​boss.​tat_beast.​leap

Leap
10sinstant12-50 m100100%

Fist Pound

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​boss.​tat_beast.​flurry

Fist Pound
1.5sinstant10 m50100%

Maul

FQN: abl.​creature.​wraid.​wraid_default_special_attack

Maul
4.5sinstant4 m065%

Melee Attack

A series of unarmed swings for a creature.

FQN: abl.​flurry.​creature.​unarmed.​wraid_melee

Melee Attack
1.5sinstant4 m0100%

Interaction

Loot information

Loot package: 1519055067425086355, 10128141421348184100

Metadata

Appearance

3D model
Details
SlotDetails
creaturewraid_duneclaw_a01
  • Material: wraid_duneclaw_a01_v01
All NPCs with this appearance (14)