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Portrait

Jedi Guardian

Level 25 | Elite | Melee


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 4422053678199721781

Metadata

Appearance

3D model
Facial details
SlotDetails
head
(one of 3)
head_human_bms_asian_a02
  • Material: head_human_bms_asian_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bms_asian_a03
  • Material: head_human_bms_asian_a03c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bms_asian_a04
  • Material: head_human_bms_asian_a04c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 6)
hair_human_bms_non_a13
  • + hair_human_bms_non_a13_ponytail
  • Material: hair_human_non_a13_v01_m
hair_human_bms_non_a12
  • + hair_human_bms_non_a12_back
  • Material: hair_human_non_a12_v01_m
hair_human_bms_non_a12
  • Material: hair_human_non_a12_v01_m
hair_human_bms_non_a09
  • + 1263797 – not found
  • Material: hair_human_non_a09_v01_m
hair_human_bms_non_a06
  • Material: hair_human_non_a06_v02_m
[no archetype]
  • Material: hair_human_non_blank_u
facehair
(one of 3)
[no archetype]
  • + 1143435 – not found
  • + 1312100 – not found
  • Material: facehair_human_non_a03_v01_m
[no archetype]
  • + 1156768 – not found
  • Material: facehair_human_non_a05_v01_m
[no archetype]
  • Material: facehair_human_non_blank_u
skincolor
(one of 4)
 skincolor_human_non_h15_p
     skincolor_human_non_h13_p
       skincolor_human_non_h14_p
         skincolor_human_non_h17_p
          haircolor
          (one of 4)
           haircolor_human_non_h10_p
             haircolor_human_non_h14_p
               haircolor_human_non_h01_p
                 haircolor_human_non_h06_p
                  eyecolor
                  (one of 3)
                   eyecolor_human_non_h03_s
                     eyecolor_human_non_h01_s
                       eyecolor_human_non_h02_s
                        complexioncomp_human_non_c16_m
                          age
                          (one of 2)
                          age_non_non_mid01_m
                            age_non_non_none_u
                              Body details
                              SlotDetails
                              chestchest_robe02_bms_archetype
                              • + chest_robe02_bms_med_jk_a01_hooddown
                              • + chest_robe02_bms_med_jk_a01_loin
                              • + chest_robe02_bms_med_jk_a01_shld
                              • Material: chest_robe02_med_jk_a01c01_m
                              bracerbracer_short_bms_archetype
                              • Material: bracer_short_med_jk_a01c01_u_v02
                              handhand_gauntlet_bms_archetype
                              • Material: hand_gauntlet_med_jk_a01c01_u
                              waistwaist_belt_bms_archetype
                              • + waist_belt_bms_med_jk_a01_back
                              • + waist_belt_bms_med_jk_a01_front
                              • Material: waist_belt_med_jk_a01c01_u
                              legleg_pant_bms_archetype
                              • Material: leg_pant_med_jk_a01c01_m_v02
                              bootboot_tall_bms_archetype
                              • Material: boot_tall_med_jk_a01c01_u
                              All NPCs with this appearance (3)