1. NPCs
  2. exp
  3. seasons
  4. 02_uprisings
  5. ord
  6. boss
  7. sith_lord
Portrait

Lord Zanisk <Exiled Sith Lord>

Level 75 | Champion | Melee


Attributes

Passives (7)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (16)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangeWavePriorityChance

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m00100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m00100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m002%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m004%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m00100%

[phase_change_1]

FQN: abl.​exp.​seasons.​02_uprisings.​ord.​boss.​a.​phase_change_1

[phase_change_1]
2h 30m 0sinstantany1999100%

Spike of Pain

FQN: abl.​exp.​seasons.​02_uprisings.​ord.​boss.​a.​spike_instant_setup

Spike of Pain
2sinstant50 m1, 4, 590100%

Obliteration

FQN: abl.​exp.​seasons.​02_uprisings.​ord.​boss.​a.​obliterate

Obliteration
15sinstant6 m1, 4, 575100%

Dark Carve

FQN: abl.​exp.​seasons.​02_uprisings.​ord.​boss.​a.​cleave_cone

Dark Carve
15s2.5s channel18 m1, 550100%

Melee Attack

FQN: abl.​exp.​seasons.​02_uprisings.​ord.​boss.​a.​flurry

Melee Attack
noneinstant4 m1, 4, 515100%

[to_perch]

FQN: abl.​exp.​seasons.​02_uprisings.​ord.​boss.​a.​to_perch

[to_perch]
2h 30m 0sinstantany2998100%

Reinforcements

FQN: abl.​exp.​seasons.​02_uprisings.​ord.​boss.​spawn_reinforcements

Reinforcements
19sinstant100 m250100%

[reset_teleport]

FQN: abl.​exp.​seasons.​02_uprisings.​ord.​boss.​a.​reset_teleport

[reset_teleport]
2h 30m 0sinstantany3999100%

Reinforcements

FQN: abl.​exp.​seasons.​02_uprisings.​ord.​boss.​spawn_final_wave

Reinforcements
50m 0sinstant100 m3100100%

[to_arena]

FQN: abl.​exp.​seasons.​02_uprisings.​ord.​boss.​a.​to_arena

[to_arena]
2h 30m 0sinstantany4100100%

Unbridled Rage

FQN: abl.​exp.​seasons.​02_uprisings.​ord.​boss.​enrage

Unbridled Rage
2h 30m 0s4s castany5500100%

Interaction

Char ref: chr.lord_zanisk_uprising

Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_caucasian_a05
  • Material: head_human_bmn_caucasian_a05c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_swmask01_bmn_archetype
  • Material: face_swmask01_med_sw_a02c04_u
hairhair_human_bmn_mtx_a12
  • Material: hair_human_mtx_a12_v01_m
skincolor[empty]
haircolor[empty]
eyecolor[empty]
complexioncomp_human_theron_c01_m
    age[empty]
    Body details
    SlotDetails
    chestchest_tight_bmn_archetype
    • + chest_tight_bmn_heavy_sw_tier_a04_center
    • + chest_tight_bmn_heavy_sw_tier_a04_loin
    • + chest_tight_bmn_heavy_sw_tier_a04_shld
    • Material: chest_tight_heavy_sw_tier_a04c01_m
    bracerbracer_short_bmn_archetype
    • Material: bracer_short_heavy_sw_tier_a04c01_u_v01
    handhand_glove_bmn_archetype
    • + hand_glove_bmn_heavy_sw_tier_a04_forearm
    • Material: hand_glove_heavy_sw_tier_a04c01_u
    waistwaist_belt_bmn_archetype
    • + waist_belt_bmn_heavy_sw_tier_a04_back
    • + waist_belt_bmn_heavy_sw_tier_a04_front
    • Material: waist_belt_heavy_sw_tier_a04c01_u
    legleg_armor02_bmn_archetype
    • Material: leg_armor02_heavy_sw_tier_a04c01_m
    bootboot_tall_bmn_archetype
    • + boot_tall_bmn_heavy_sw_tier_a04_shin
    • Material: boot_tall_heavy_sw_tier_a04c01_u
    All NPCs with this appearance (2)