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  7. victory_intel_officer
Portrait

Resistance Intel Officer

Level 17-18 | Strong | Fire Bomber


Attributes

Abilities (9)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Flame Burst

FQN: abl.​npc.​ability.​tech.​flame_burst

Flame Burst
9sinstant15 m0100%

Rocket Blast

FQN: abl.​npc.​ability.​tech.​rocket_blast

Rocket Blast
9sinstant30 m0100%

Fire Bomb

FQN: abl.​npc.​ability.​tech.​fire_bomb_ground_target

Fire Bomb
12s3s cast30 m0150%

Grapple

FQN: abl.​npc.​ability.​tech.​grapple

Grapple
36s4s cast8-30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 4097450713733981809

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_caucasian_a01
  • Material: head_human_bmn_caucasian_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bmn_non_a04
  • Material: hair_human_non_a04_v01_m
facehair[no archetype]
  • + facehair_human_bmn_caucasian_a04_goatee
  • Material: facehair_human_non_a04_v01_m
skincolor
 skincolor_human_non_h36_p
    haircolor
     haircolor_human_non_h14_p
      eyecolor
       eyecolor_human_non_h04_s
        complexioncomp_human_non_c04_m
          Body details
          SlotDetails
          chestchest_tight_bmn_archetype
          • + chest_tight_bmn_med_ge_a15_back
          • + chest_tight_bmn_med_ge_a15_chest
          • + chest_tight_bmn_med_ge_a15_hoodup
          • Material: chest_tight_med_ge_a15mercenary02_m
          bracerbracer_short_bmn_archetype
          • Material: bracer_short_med_ge_a15mercenary02_u_v02
          handhand_glove_bmn_archetype
          • + hand_glove_bmn_med_ge_a15_forearm
          • Material: hand_glove_med_ge_a15mercenary02_u
          waistwaist_belt_bmn_archetype
          • + waist_belt_bmn_med_ge_a15_front
          • + waist_belt_bmn_med_ge_a15_back
          • + waist_belt_bmn_med_ge_a15_sling
          • Material: waist_belt_med_ge_a15mercenary02_u
          legleg_pant_bmn_archetype
          • Material: leg_pant_med_ge_a15mercenary02_m_v02
          bootboot_tall_bmn_archetype
          • + boot_tall_bmn_med_ge_a15_shin
          • Material: boot_tall_med_ge_a15mercenary02_u
          All NPCs with this appearance (9)