1. NPCs
  2. event
  3. nar_nightlife
  4. ambient
  5. imperial_patrolman
Portrait

Imperial Patrolman

Level 26 | Standard | Gunner


Attributes

Abilities (8)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Stockstrike

Strikes the target with the butt of the rifle, dealing moderate kinetic damage.

FQN: abl.​npc.​ability.​rifle.​stockstrike

Stockstrike
9sinstant4 m0100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Full Auto

FQN: abl.​npc.​ability.​rifle.​full_auto_previz_gate

Full Auto
10.5s2s cast30 m0100%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Full Auto

Fires a continuous stream of bolts that deal heavy damage spread across 4 seconds. Requires abl.npc.rifle.reload Requires rifle or cannon. Requires Ammo pool and Reload ability.

FQN: abl.​npc.​ability.​rifle.​full_auto_previz

Full Auto
9s2s cast + 4s channel30 m0999%

Interaction

Loot information

Loot package: 16033471971331446169

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_caucasian_a01
  • Material: head_human_bmn_caucasian_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gehelmet01_bmn_archetype
  • + face_gehelmet01_bmn_med_ge_a11_rim
  • Material: face_gehelmet01_heavy_ge_a11impheavy01_u
complexioncomp_human_non_eyebrow13_m
    Body details
    SlotDetails
    chestchest_armor01_bmn_archetype
    • + chest_armor01_bmn_med_ge_a11_shld
    • Material: chest_armor_heavy_ge_a11impheavy01_m
    bracerbracer_short_bmn_archetype
    • Material: bracer_short_heavy_ge_a11impheavy01_u_v02
    handhand_glove_bmn_archetype
    • Material: hand_glove_heavy_ge_a11impheavy01_u
    waistwaist_belt_bmn_archetype
    • Material: waist_belt_heavy_ge_a11impheavy01_u
    legleg_armor02_bmn_archetype
    • Material: leg_armor02_heavy_ge_a11impheavy01_m_v02
    bootboot_tall_bmn_archetype
    • + boot_tall_bmn_med_ge_a11_shin
    • Material: boot_tall_heavy_ge_a11impheavy01_u
    All NPCs with this appearance (4)