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Portrait

Varad Hulk

Level 75 | Elite | Harbinger


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (10)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Armor Piercing Cell

Load your rifle with armor piercing powercell that has a chance to reduce your target's armor. Only one cell can be active at a time.

FQN: abl.​npc.​ability.​rifle.​armor_piercing_cell

Armor Piercing Cell
60s1.5s castany50100%

Concussion Charge

FQN: abl.​npc.​ability.​tech.​concussion_charge

Concussion Charge
20sinstant4 m25100%

Full Auto

Fires a continuous stream of bolts that deal heavy damage for up to 4 seconds.

FQN: abl.​npc.​ability.​rifle.​full_auto

Full Auto
18s4s channel30 m20100%

Charged Rounds

Spin up the assault cannon and fire off a quick burst of powerful, charged rounds at the target for high damage.

FQN: abl.​npc.​ability.​cannon.​charged_bolts

Charged Rounds
6s1.5s cast30 m5100%

Hammer Shot

Fires a series of hammering shots that deal low damage to the target. Requires rifle or cannon.

FQN: abl.​npc.​ability.​rifle.​hammer_shot

Hammer Shot
4.5sinstant30 m1100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 154578349802304063

Metadata

Appearance

This NPC has multiple appearances. Select an appearance to view it in detail.

3D model
Facial details
SlotDetails
faceface_bhhelmet08_bmf_archetype
  • Material: face_bhhelmet08_heavy_bh_a02c06_u
Body details
SlotDetails
chestchest_armor01_bmf_archetype
  • + chest_armor01_bmf_heavy_bh_a13_front
  • + chest_armor01_bmf_heavy_bh_a13_backpack
  • Material: chest_armor01_heavy_bh_a13c01_u
handhand_gauntlet_bmf_archetype
  • + hand_gauntlet_bmf_heavy_bh_tier_a01_forearm
  • Material: hand_gauntlet_heavy_bh_tier_a01c01_u
waistwaist_belt_bmf_archetype
  • + waist_belt_bmf_heavy_bh_a14_back
  • + waist_belt_bmf_heavy_bh_a14_front
  • + waist_belt_bmf_heavy_bh_a14_side
  • Material: waist_belt_heavy_bh_a14c01_u
legleg_armor01_bmf_archetype
  • Material: leg_armor01_med_bh_mtx07c01_u
bootboot_tall_bmf_archetype
  • + boot_tall_bmf_heavy_bh_mtx11_pads
  • Material: boot_tall_heavy_bh_mtx11c01_u
All NPCs with this appearance (3)
3D model
Facial details
SlotDetails
faceface_bhhelmet08_bfs_archetype
  • Material: face_gehelmet81_heavy_ge_mtx112c02_u
Body details
SlotDetails
chestchest_baggy_bfs_archetype
  • + chest_baggy_bfs_heavy_bh_mtx08_chest
  • + chest_baggy_bfs_heavy_bh_mtx08_lupperarm
  • Material: chest_baggy_heavy_bh_mtx08c01_u
bracerbracer_short_bfs_archetype
  • Material: bracer_short_heavy_bh_mtx05c01_u
handhand_glove_bfs_archetype
  • + hand_glove_bfs_heavy_bh_a07_forearm
  • Material: hand_glove_heavy_bh_a07c01_u
waistwaist_belt_bfs_archetype
  • + waist_belt_bfs_heavy_bh_mtx12_front
  • Material: waist_belt_heavy_bh_mtx12c01_u
legleg_armor03_bfs_archetype
  • Material: leg_armor03_heavy_ge_mtx35c01_u_v01
bootboot_tall_bfs_archetype
  • + boot_tall_bfs_heavy_ge_mtx35_shin
  • Material: boot_tall_heavy_ge_mtx35c01_u
All NPCs with this appearance (2)