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  7. black_sun_sharpshooter
Portrait

Black Sun Sharpshooter

Level 24 | Standard | Sniper


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (9)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Leg Shot

FQN: abl.​npc.​ability.​rifle.​leg_shot

Leg Shot
20sinstant30 m3050%

Snipe

FQN: abl.​npc.​ability.​rifle.​snipe_caster

Snipe
12s3s cast30 m30100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Aimed Shot

FQN: abl.​npc.​ability.​rifle.​snipe

Aimed Shot
6s1.5s cast30 m0150%

Take Cover

Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.

FQN: abl.​state.​take_cover

Take Cover
1sinstantany075%

Interaction

Loot information

Loot package: 6533700322771030814

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_caucasian_a01
  • Material: head_human_bmn_caucasian_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 3)
hair_human_bmn_non_a15_main
  • Material: hair_human_non_a15_m_v01
hair_human_bmn_non_a08_mohawk
  • Material: hair_human_non_a08_v01_m
[no archetype]
  • Material: hair_human_non_blank_u
facehair
(one of 3)
[no archetype]
  • + facehair_human_bmn_caucasian_a04_chops
  • Material: facehair_human_non_a04_v01_m
[no archetype]
  • Material: facehair_human_non_blank_u
[no archetype]
  • + facehair_human_bmn_caucasian_a02_goatee
  • + facehair_human_bmn_caucasian_a02_mustache
  • Material: facehair_human_non_a02_v01_m
skincolor
(one of 3)
 skincolor_human_non_h27_p
     skincolor_human_non_h26_p
       skincolor_human_non_h33_p
        haircolor
        (one of 3)
         haircolor_human_non_h05_p
           haircolor_human_non_h06_p
             haircolor_human_non_h13_p
              eyecolor
               eyecolor_human_non_h02_s
                complexion
                (one of 2)
                comp_human_non_c22_m
                  comp_human_non_c25_m
                    age
                    (one of 3)
                    age_non_non_none_u
                      scar_human_non_c02_u
                        scar_human_non_c07_u
                          Body details
                          SlotDetails
                          chestchest_baggy_bmn_archetype
                          • Material: chest_baggy_heavy_ge_a18mercenary07_m
                          bracerbracer_short_bmn_archetype
                          • Material: bracer_short_heavy_ge_a18mercenary07_u_v02
                          handhand_gauntlet_bmn_archetype
                          • Material: hand_gauntlet_heavy_ge_a18mercenary07_u
                          waistwaist_belt_bmn_archetype
                          • + waist_belt_bmn_heavy_ge_a18_back
                          • Material: waist_belt_heavy_ge_a18mercenary07_u
                          legleg_pant_bmn_archetype
                          • Material: leg_pant_heavy_ge_a18mercenary07_m_v02
                          bootboot_tall_bmn_archetype
                          • Material: boot_tall_heavy_ge_a18mercenary07_u
                          All NPCs with this appearance (5)