1. NPCs
  2. generic
  3. vendor
  4. neutral
  5. lots
  6. republic
  7. operation_gear_purchase
Portrait

Bencad Winscro <Operation Gear Vendor>

Level 80 | Standard | Vendor


Attributes

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Ranged Attack

A series of ranged shots for a Companion

FQN: abl.​flurry.​cc.​ranged

Ranged Attack
noneinstant30 m100100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Vendor information
  • pkg.lots.operation.artifact.gear_purchase
  • pkg.lots.operation.premium.gear_purchase
  • pkg.lots.operation.prototype.gear_purchase
Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmf_african_a04
  • Material: head_human_bmf_african_a01_c04
  • Material 1: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_jkmask03_bmf_archetype
  • Material: face_jkmask03_med_jk_a20c01_u
hairhair_human_bmf_non_a12
  • + hair_human_bmf_non_a12_back
  • Material: hair_human_non_a12_v01_m
facehairfacehair_miralukan_bmf_non_a04
  • Material: facehair_miralukan_non_a04_v01_u
skincolor
 skincolor_human_non_h05_p
    haircolor
     haircolor_human_non_h07_p
      eyecolor
       eyecolor_human_non_h06_s
        complexion[empty]
        facepaintmakeup_human_non_c12_f
          ageage_non_non_none_u
            Body details
            SlotDetails
            chestchest_robe02_bmf_archetype
            • + chest_robe02_bmf_med_jk_a20_collar
            • + chest_robe02_bmf_med_jk_a20_hooddown
            • + chest_robe02_bmf_med_jk_a20_body
            • Material: chest_robe02_med_jk_a20c01_u
            bracerbracer_short_bmf_archetype
            • Material: bracer_short_med_jk_a20c01_u
            handhand_glove_bmf_archetype
            • + hand_glove_bmf_med_jk_a20_forearm
            • Material: hand_glove_med_jk_a20c01_u
            waistwaist_belt_bmf_archetype
            • Material: waist_belt_med_jk_a20c01_u
            legleg_pant_bmf_archetype
            • Material: leg_pant_med_jk_a20c01_u
            bootboot_tall_bmf_archetype
            • + boot_tall_bmf_med_jk_a20_pads
            • Material: boot_tall_med_jk_a20c01_u