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  7. berusal
Portrait

Berusal <Scion of Zakuul>

Level 64-70 | Strong | Melee


Attributes

Passives (8)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (13)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

[berusal_summon_pets]

FQN: abl.​exp.​seasons.​01.​ep_06.​berusal_summon_pets

[berusal_summon_pets]
25h 0m 0sinstantany960100%

[berusal_summon_pets_2]

FQN: abl.​exp.​seasons.​01.​ep_06.​berusal_summon_pets_2

[berusal_summon_pets_2]
25h 0m 0sinstantany950100%

Force Crush

FQN: abl.​npc.​ability.​force.​force_crush

Force Crush
60s3s cast15 m900100%

Force Pull

Pulls the target towards the caster. Interrupts any action the target is currently engaged in. Does not work against targets in cover.

FQN: abl.​npc.​ability.​force.​force_pull

Force Pull
15sinstant8-30 m800100%

Master Strike

FQN: abl.​npc.​ability.​saber.​master_strike

Master Strike
30s3s channel4 m700100%

Shatter

Deals weapon damage plus internal damage over several seconds. Can only be used against Sundered targets (requires abl.npc.ability.saber.sundering_assault)

FQN: abl.​npc.​ability.​saber.​shatter

Shatter
12sinstant4 m650100%

Guardian Strike

Strikes the target, and builds a stacking armor buff on the caster.

FQN: abl.​npc.​ability.​saber.​guardian_strike

Guardian Strike
4.5sinstant4 m600100%

Merciless Slash

Strikes the target with both sabers for <<1>> weapon damage. Each use of this ability grants Merciless for 15 seconds, lowering the cooldown of your next Merciless Slash by 1.5 seconds. Stacks up to 3 times. Requires two lightsabers.

FQN: abl.​npc.​ability.​saber.​merciless_slash

Merciless Slash
12sinstant4 m400100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Char ref: chr.berusal

Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_caucasian_a02
  • Material: head_human_bmn_caucasian_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bmn_non_a09
  • Material: hair_human_non_a09_v01_m
skincolor
 skincolor_human_non_h18_p
    haircolor
     haircolor_human_non_h05_p
      eyecolor
       eyecolor_human_non_h05_s
        complexioncomp_human_non_c14_m
          agescar_human_non_c08_u
            Body details
            SlotDetails
            chestchest_baggy_bmn_archetype
            • + chest_baggy_bmn_med_ge_zk01_chest
            • + chest_baggy_bmn_med_ge_zk01_hooddown
            • + chest_baggy_bmn_med_ge_zk01_waist
            • Material: chest_baggy_med_ge_zk01c01_u
            handhand_gloveskin02_bmn_archetype
            • + hand_gloveskin02_bmn_med_ge_zk01_forearm
            • Material: hand_gloveskin02_med_ge_zk01c01_u
            waistwaist_belt_bmn_archetype
            • + waist_belt_bmn_med_ge_zk01_front
            • Material: waist_belt_med_ge_zk01c01_u
            legleg_skirt_bmn_archetype
            • Material: leg_skirt_med_ge_zk01c01_u
            bootboot_tall_bmn_archetype
            • Material: boot_tall_med_ge_zk01c01_u