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Portrait

Velasu Graege <Kaleesh Commander>

Level 50 | Champion | Boss


Attributes

Passives (3)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (10)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Concussion Charge

Deals <<1>> elemental damage and pushes nearby enemies back away from the Trooper. Targets have their movement speed reduced for <<2[%d seconds/%d second/%d seconds]>> after being knocked back.

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​ilum.​velasu_graege.​concussion_charge

Concussion Charge
13.5sinstant5 m100100%

[spawn_adds]

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​ilum.​velasu_graege.​spawn_adds

[spawn_adds]
30sinstant30 m100100%

Snipe

Shoots a target for <<1[%d/%d/%d]>> weapon damage. Can only be used from cover.

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​ilum.​velasu_graege.​snipe

Snipe
6s1.5s cast30 m50100%

Concussion Missile

Fires a missile at the target that explodes knocking it out <<1[%d seconds/%d second/%d seconds]>>. Any damage will break this effect. Player targets are knocked out for up to <<2[%d seconds/%d second/%d seconds]>>.

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​ilum.​velasu_graege.​concussion_missile

Concussion Missile
15sinstant10-30 m50100%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​ilum.​velasu_graege.​normal.​flurry

Ranged Attack
noneinstant30 m25100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Char ref: chr.velasu_graege

Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_kaleesh_bms_non_a03
  • Material: head_kaleesh_bms_non_a03_v01
  • Eye material: eye_kaleesh_non_a01_c01
Body details
SlotDetails
chestchest_armor01_bms_archetype
  • + chest_armor01_bms_heavy_bh_a04_body
  • + chest_armor01_bms_heavy_bh_a04_shld
  • + chest_armor01_bms_heavy_bh_a04_loin
  • Material: chest_armor01_heavy_bh_a04c04_m
bracerbracer_short_bms_archetype
  • Material: bracer_short_heavy_bh_a04c04_u_v01
handhand_glove_bms_archetype
  • + hand_gauntlet_bms_heavy_bh_a04_forearm
  • Material: hand_gauntlet_heavy_bh_a04c04_u
waistwaist_belt_bms_archetype
  • + waist_belt_bms_heavy_bh_a04_sling
  • + waist_belt_bms_heavy_bh_a04_back
  • + waist_belt_bms_heavy_bh_a04_front
  • Material: waist_belt_heavy_bh_a04c04_u
legleg_pant_bms_archetype
  • Material: leg_pant_heavy_bh_a04c04_m_v01
bootboot_tall_bms_archetype
  • + boot_tall_bms_heavy_bh_a04_shin
  • Material: boot_tall_heavy_bh_a04c04_u
All NPCs with this appearance (2)